Still going on about the difficulty i see. Well let me tell you that without a proper combat system, there can never be any difficulty anyway. In games like this, you just know the mechanics befor you even enter or you die, or worse, die and take everyone with you. then when you know the mechanics, you just do the same thing over and over and over and over and... yeah. maybe it doesn't always go in the same order but that doesn't change anything. It's exactly the same as all the dungeons, except with a little extra.

The only reason the "difficulty" argument is so popular is that "i did the hard thing and (more importantly) got the reward and you will never get it Hehehe", Then you can pose with it or something. Would be interesting to see how many of you would do any raiding if you didn't get better stuff from it (we all know the answer to that question).

Of course, none of this matters, because the difficulty is still not the problem, and it's pretty obvious you all just slide over that fact on purpose.

In fact, now that i think about it, i'm curious do all of you people just follow some (shit)streamer who tells you what to do and what to think, is there some list on the internet that says "if someone argues this, answer with this", or did you just see someone else use it and copied it? Heh, thinking about this is pretty amusing atlest.