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  1. #101
    Player
    Xtrasweettea's Avatar
    Join Date
    Nov 2014
    Location
    Gridania
    Posts
    361
    Character
    Aelda Schuvorther
    World
    Lamia
    Main Class
    Warrior Lv 90
    Quote Originally Posted by Mansion View Post
    That's not what they are asking though. The devs want you to do one serie of quests one time, not raid weekly, nor participate in something that would need you to gear up through that kind of means. Even when they are current content, 24man raids are never requesting high iLvl that would need you to grind gear. There are no real harder mechanics than a normal dungeon or 8man raid, the difficulty lies in 24 people being involved, otherwise it's the same "don't walk in danzer zone", "spread markers" and/or "stack markers" in different coats of paint.

    I don't see any "corporate" gain either, doing the CT quests once won't keep you subscribed more than you currently are. It's a matter of a few hours, ONCE per character.
    I know exactly what they are asking for, thanks.

    I was describing my lack of interest for the content and reasons behind it.

    As for the corporate part, again it is something I see everyday and you don't. I'm done trying to explain that part.

    If we see more 18 man raids becoming mandatory I am just going to chalk it up to "keeping stories straight as they add onto it." I'll just do my one time and that's it. Just like I did for Ivalice and CT.
    (0)

  2. #102
    Player
    negiman4's Avatar
    Join Date
    Oct 2013
    Posts
    81
    Character
    Blank Braver
    World
    Leviathan
    Main Class
    Paladin Lv 90
    This game's categorization of "raids" is fucking retarded and extremely confusing. Let me break this down for you. Crystal Tower, Mhach, Return to Ivalice, and YoRHa: Dark Apocalypse are called ALLIANCE RAIDS. Alliance Raids are easy, casual 24-man raids that take about 30-60 minutes to clear depending on the group. These are for casual players.

    The Binding Coil of Bahamut (Normal/Savage), Alexander (Savage), Omega (Savage), Eden (Savage), Unending Coil of Bahamut (Ultimate), The Weapon's Refrain (Ultimate), and The Epic of Alexander (Ultimate): These are the game's hardcore raids. These will NEVER be mandatory. They consist of 8-man parties that face extremely tight mechanics and dps checks for the game's rarest loot. All the Normal versions of these raids, with the exception of The Binding Coil of Bahamut, are casual content.
    (9)

  3. #103
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by negiman4 View Post
    This game's categorization of "raids" is fucking retarded and extremely confusing. Let me break this down for you. Crystal Tower, Mhach, Return to Ivalice, and YoRHa: Dark Apocalypse are called ALLIANCE RAIDS. Alliance Raids are easy, casual 24-man raids that take about 30-60 minutes to clear depending on the group. These are for casual players.

    The Binding Coil of Bahamut (Normal/Savage), Alexander (Savage), Omega (Savage), Eden (Savage), Unending Coil of Bahamut (Ultimate), The Weapon's Refrain (Ultimate), and The Epic of Alexander (Ultimate): These are the game's hardcore raids. These will NEVER be mandatory. They consist of 8-man parties that face extremely tight mechanics and dps checks for the game's rarest loot. All the Normal versions of these raids, with the exception of The Binding Coil of Bahamut, are casual content.
    You're preaching to a choir of people who won't listen to you. We've been telling them that for eleven pages, now. But KEEP PREACHING IT.
    (7)

  4. #104
    Player
    Tsaranoga's Avatar
    Join Date
    May 2020
    Posts
    56
    Character
    Tsaranoga Omegon
    World
    Zodiark
    Main Class
    Monk Lv 80
    You know, i have never joined any forum and and the only reason i do know is to tell SE and all of you that defend this crap that you suck. If SE forces raiding, then i will play until my sub runs out and never buy it again. I have no intrest in any form of raiding, ANY FORM of raiding and i know i will never have. if they make some trust kinda thing or a solo instance thing for it, then fine, i'll play through it if it's that important, but otherwise, NO.

    It's also hilarious how in every game about ANYTHING, when people question the fool decisions of the developers, people come to tell them that "it's not difficult". We all know that, the problem is, it isn't fun for me.

    And "it's an MMO" is another excuse. it is an MMO which means that if you want to make friends, you can and should. you can play with your new and/or old friends. it doesn't mean that you HAVE to play with random people you don't know and don't want to get to know either (too bad the developers of most games have an obsession with shoving their views and play styles down everyones throat) kinda like all of you. "not a problem for me, not a problem".

    If MMO developers would want to make the most money, then they would make everything possible available for all playstyles, instead of just what they want. If the raids have some connection to the MSQ, that is their own stupid decision. it isn't necessary to have it connect to anything, least of all the MSQ. they chose to connect them because of reasons and now we might pay for it. why is it connected? propably recycling old WoW ideas. Propably.
    (1)

  5. #105
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by Tsaranoga View Post
    ...
    As someone who's frequently openly critical of the questionable or downright silly decisions this and other dev teams have made, I'm just gonna say... this really isn't one of them imo. I get people aren't gonna enjoy the content. But that's always gonna be true no matter what they do. It's impossible to please everyone, and trying to make everything accessible to everyone while also trying to make all of them happy is a fool's errand.

    The MSQ already requires dungeons and trials, and trials are already only half a step down from normal mode raids - same number of people, arguably not much lower on the difficulty scale. Crystal Tower in particular might as well be a dungeon or a trial - it's far far easier than, say, Titania normal (which I wiped on several times first doing it in MSQ and still wipe on in roulettes sometimes), and if your group is even vaguely pretending to be awake, it could even take less time to clear LotA or ST than it took me to clear Titania normal for the first time. The only thing that makes it a raid, really, is the number of people, which you can effectively ignore 2/3 of because they aren't in your group and unless they're being stupid you can effectively ignore them.

    The most time consuming part of clearing those raids is gonna be the cutscenes and quests to unlock them, which have already been chopped down and pruned to take a fraction of the time they used to.

    I get it sucks to have to do content you don't want to to progress the story, but I can absolutely see why they're doing this. I mean, to put it simply, the Shadowbringers story makes absolutely no freaking sense if the events of Crystal Tower didn't happen. Unless I somehow missed a huge chunk of information, ShB *could not have happened* without somebody doing everything the WoL does in those quests - or heck, even the events of Alexander, from my understanding, but CT moreso. You could handwave and finger wiggle your way to some time shenanigans explanation for alternate reality WoL doing CT when you haven't yet, but the reality is that the story as a whole makes more sense and flows better if you factor in the events of CT. I'm not gonna be out here like "yes let's make all raids mandatory this is great" - no. But in this particular case, for this particular raid, it just makes sense from a storytelling perspective.
    (7)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  6. #106
    Player
    Lium's Avatar
    Join Date
    Oct 2013
    Posts
    1,026
    Character
    Brielle Artemus
    World
    Exodus
    Main Class
    Viper Lv 100
    Quote Originally Posted by Stepjam View Post
    The only raiding that's actually "raiding" is savage raiding, and that will never be mandatory because outside Binding Coil of Bahamut, savage difficulty raids have no plot. Only normal raids do, and normal raids are basically slightly more complex trials in terms of difficulty.
    As I said before in this thread, to eliminate semantics, a raid is defined as anything that’s under the Raid tab in Duty Finder regardless of how you personally might define it.

    It is SE’s definition. Even if it’s faceroll easy.
    (0)

  7. #107
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,038
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Quote Originally Posted by Lium View Post
    As I said before in this thread, to eliminate semantics, a raid is defined as anything that’s under the Raid tab in Duty Finder regardless of how you personally might define it.

    It is SE’s definition. Even if it’s faceroll easy.
    I feel like you are getting hung up on a name. The point is, the content is designed for everyone, just like dungeons. Do you get upset when you have to do a trial for the msq? Dungeon? No? Why.
    (8)

  8. #108
    Player
    Iscah's Avatar
    Join Date
    Nov 2017
    Posts
    14,034
    Character
    Aurelie Moonsong
    World
    Bismarck
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Avidria View Post
    Unless I somehow missed a huge chunk of information, ShB *could not have happened* without somebody doing everything the WoL does in those quests - or heck, even the events of Alexander, from my understanding, but CT moreso. You could handwave and finger wiggle your way to some time shenanigans explanation for alternate reality WoL doing CT when you haven't yet, but the reality is that the story as a whole makes more sense and flows better if you factor in the events of CT. I'm not gonna be out here like "yes let's make all raids mandatory this is great" - no. But in this particular case, for this particular raid, it just makes sense from a storytelling perspective.
    ShB could not have happened without the WoL specifically doing those quests. It's just a matter of whether it's in their past or their future at the time - although at whatever point you actually do CT, it happens in post-ARR (as indicated by Nero being straight from his defeat at the Praetorium, plus the overall way sidequests are handled) and just slots into place in the timeline once it's done. It never happens after ShB unless you haven't done it at the time of playing ShB.

    Technically the events of all three Ironworks raid series are necessary to set up the time travel plot - CT, Alexander and Omega - but again, all three are handwaved to have happened at some point after ShB if you haven't done them yet. The timeline is wonky if you try to make this actually make sense, but you don't need to - they happen at the time in the plot when the raids were released, regardless of when you play them. If you played the Alexander quests right now, Y'shtola will be "back in the Source" because it's her Lv60 post-HW self and not her at the current point in time and story.
    (6)

  9. #109
    Player
    Videra's Avatar
    Join Date
    Nov 2018
    Posts
    738
    Character
    Videra Svenay
    World
    Balmung
    Main Class
    Warrior Lv 83
    Quote Originally Posted by Tsaranoga View Post
    SNIP
    I question the garbage decisions of the developers every day, I main healers. Having CT - a very story relevant plot line - be mandatory is not a foolish decision. And if you're going to rage quit over it, bye. Thanks for telling us that you're leaving.
    (7)

  10. #110
    Player
    Klaleara's Avatar
    Join Date
    May 2020
    Posts
    104
    Character
    Sylveras Wolfedrake
    World
    Jenova
    Main Class
    Black Mage Lv 85
    Quote Originally Posted by Avidria View Post
    As someone who's frequently openly critical of the questionable or downright silly decisions this and other dev teams have made, I'm just gonna say... this really isn't one of them imo. I get people aren't gonna enjoy the content.
    But in this case, it is. Make raids not part of the MSQ. Make it a sub-chain like the Crystal Tower, and how they've done for almost/if not all of them.

    Some people just don't like grouping. I LOVE grouping, and it sucks having people who have 0 interest in it in my group. If people don't want to be involved in that content, then why are we trying to force them? Imo, it just ruins the fun for both sides.
    (1)

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