Quote Originally Posted by PyurBlue View Post
The ability to keep buffs up continuously is a better fit for the this game and makes upkeeping them feel more relevant.
What do you lose if they got rid of those three abillities? There is no challenge in keeping greased lighting, you do it in the beginning of the fight and never worry about it again. Same with Blood of the Dragon. Imagine if those buttons didn't exist, you just started the fight with whatever buff they would give you. Now the buttons that activate and maintain them (few for dragoon, many for monk) could be replaced with abilities that are actually engaging to use.

Quote Originally Posted by Vidu View Post
...but isnt that - in some way - something that makes the job more intresting or challenging to play?

I dont play any of those jobs enough to actually say, but right now I'm leveling Samurai and its very, very easy to keep up Jinpu and Shifu
The abilities that I'm talking about are not like Jinpu/Shifu, they are abilities that lock you out of other abilities until you press the button and then forget about it, with a few exceptions. I have no problem with regular upkeep buff moves. Now imagine that as samurai, you had to press a button at the start of the fight that would allow you to use your iajutsu, and after you pressed the button the buff would pretty much never fall off. Does pressing that button at the start of a fight make samurai more interesting or difficult to play? No. It's just an unnecessary step.

These three abilities were all much more interesting and engaging in heavensward, where their upkeep was a bit more difficult or tied to other mechanics, but they are a shell of what they used to be. I just don't think anything would really change if they were removed.