Having the ability to maintain buffs out of combat is a good thing. It's more for dungeons than anything else I feel. Dropping a buff during a trial or raid isn't annoying because it's usually your fault. You made a mistake, but this is something you can correct. In dungeons you have gaps in the combat between pulls so keeping your buff isn't something you have control over and you need to go through the process of reapplying it continuously. It feels bad (it's supposed to) because without your buffs running the class feels more clunky. I don't want to be forced to deal with that, so I prefer things as they are now. The ability to keep buffs up continuously is a better fit for the this game and makes upkeeping them feel more relevant.