Speaking about content getting irrelevant, could please elaborate us on how latest ultimate is still being done by handful of players? lol
I choose eureka over everything else, world content with ton of people and FC is better than repeatable trials/raids.


We don't know much about this Southern Frontline yet and we don't know what we need to do there. Also what does "a new Eureka" even mean? Starting over at level 1 again? Elemental-Shifting and Logos? Fate-Train? How is it even accurately defined?
Well, anyway, "a new Eureka" doesn't mean it has to be bad and boring again just because it wasn't fun last time. A sequel to a bad movie or game can also be good.
Even Eureka itself, in it's current state since patch 5.1., isn't as bad as it was before, I honestly found it quite fun and entertaining in Pyros and Hydatos lately since they added echo to level faster and allowed us to ride mounts from the very beginning (Pagos is still bad by design, though...).
Last edited by Pepsi_Plunge; 05-05-2020 at 10:31 AM.


Casual is someone who doesn't take the game seriously and has fun. Which is most players.
I actually enjoyed eureka, even pagos, anemos was my least favorite and hydatos my favorite but I enjoyed all 4 zones and even though the finished relics looked kinda crappy compared to hw and arr imo it was fun content.
I would like some improvements this time though, like letting us ride our mounts from the start, some daily things like leves or quests or killing certain enemies/ objectives to do, some kind of inside party up feature in there and good lvl sync'n so we can lvl with and help out our friends, that is if lvln is a part of bozja southern front.
They learned a lot from eureka and hope they place this knowledge into the new thing.
While anemos was a nice introduction, pagos had a lot of flaws but I got really good with pyros and hydatos.
Btw, eureka is great and long lasting content.
And I'm looking forward to all the conversations on shout chat, memes that gets created and progress you can make.
Also the BA like dungeon is a big motion to be as active as possible in the eureka 2.0.





If they remove the pseudo-leveling then Eureka 2 could be fun. I don't actually mind a FATE grind. It was everything else about Eureka that was the crappy part.
Graphics
MSQ
Viper
If they improve on what was bad about Eureka then great. I am of the philosophy of "improve, don't remove". If an idea is good but it's execution is bad, change what's bad.
I hated Anemos and Pagos, but I liked the concept and think with a few changes it could be a lot more fun.
I hope they have learned from Eureka to make this more engaging. As I understand (because I gave up before then) Pyros and hydratos offered good improvements.
But waiting on more info on what we will actually get.
I for one am extremely excited for Eureka 2. All I do these days is Eureka, so please please please bring us more!
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