Unfortunately, with the way how loot works now this is likely to never happen.

Locking loot per role, you can still gear up a single job with loot from other "roles" as loot no longer drops in raids, but a "coffer" now drops.

Meaning if you clear as say Monk, and get loot, you go back and clear as Ninja, and dont get loot, then go as Dragoon, and get loot, you can open all your coffers for Monk.

Sorry. They just dont encourage playing as multiple jobs, yet that is one of the main reasons I play this game. Aside from the crafting system and its price. Its not really "better" than any other MMO besides those 2 things. If they dumbed crafting down to FFXI or any other MMO's system I would instantly leave this for FFXI. The crafting is what really keeps me here over XI. Its such a bad game now. So insanely watered down since 2.0 and especially since 1.0.

They wonder why new players quit, its cause, while the story is good, the gameplay is absolutely trivial. Absolutely not exciting or thrilling in the slightest. Its far far too easy and meaningless to do 5 million quests and kill 5 million enemies that are next to 1 shot kills.