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  1. #1
    Player
    hballamco's Avatar
    Join Date
    Mar 2019
    Posts
    12
    Character
    Ellie Drake
    World
    Louisoix
    Main Class
    Monk Lv 80
    I have made a change to the chakra system. When a player gets all chakra stacks, increase critical hit and direct hit rates by 5% (might be better to make it 10% but I'll see what you guys think). Now, you won't have to worry about exceeding chakra stacks as keeping them would give you the mentioned reward.
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  2. #2
    Player
    Shurrikhan's Avatar
    Join Date
    Sep 2011
    Posts
    12,881
    Character
    Tani Shirai
    World
    Cactuar
    Main Class
    Monk Lv 100
    Quote Originally Posted by hballamco View Post
    I have made a change to the chakra system. When a player gets all chakra stacks, increase critical hit and direct hit rates by 5% (might be better to make it 10% but I'll see what you guys think). Now, you won't have to worry about exceeding chakra stacks as keeping them would give you the mentioned reward.
    This is unnecessary. As long as you generally can't randomly proc another Chakra within the same or immediately following GCD, there's no need for an 'at cap' buff. Moreover, while I tend to like resource priorities, any that potentially reduce APM without being attached to a far broader, cohesive mechanic are far less desirable.
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