Quote Originally Posted by Shurrikhan View Post
You... have the best self-sustain skill of any DPS, unless you're somehow going to discount shielding. Manaward's 30% of HP, and as a long-lasting shield of all things, rather than about 15% HP per the same 120 seconds, says hello.

Or is being able to pre-pop that self-sustain, and to use it survive attacks no other DPS can, a weakness?
Ive used manaward to take tankbusters(even surviving them on a few occasions), to stay alive for 10+ seconds with a multi-pack pull focusing on me while the healer gets the tank back up and he(hopefully) takes a crack at getting aggro back, to cover up for not doing mechanics(both intentionally and situationally), and to cover for inattentive or dead healers during alliance runs(if it comes to that point in a smaller group we're probly wiping and my staying up for 1-2 more hits wont matter). Ive also failed to pop it in time and died to all sorts of things(or had it on cooldown because i already used it for something else and subsequently died). That doesnt make it a heal any more then my sleep spell is a heal. They both prevent a certain amount of damage for a limited amount of time, while i hopefully figure out how to end the fight(or lose aggro) without dying.