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  1. #1
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by gifthorse View Post
    Take apart the events in a cutscene and you have basic things like: interesting skills with a highly visual animation, battle system where positioning matters, fast response times.
    What makes them spectacular isn't only the basic animation, but the direction, the camera angles, the music, the linking between those animations. It's not really possible to do that outside of a directed cutscene, besides with quicktime events.

    They actually did something kinda akin to that with FInal Fantasy XIII, but to achieve that they had to remove part of the control from the player.

    The more specific an animation is, the less adaptable it is to the environment and to the other mobiles. This means that the most spectacular animations simply cannot be in player control, because the player needs to be able to use all his tools in every area of the game.
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  2. #2
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Abriael View Post
    They actually did something kinda akin to that with Final Fantasy XIII, but to achieve that they had to remove part of the control from the player.
    And we all know the shitstorm that caused, and yet people here are going nuts FOR an auto-attack.
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  3. #3
    Player
    Abriael's Avatar
    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    4,821
    Character
    Abriael Rosen
    World
    Goblin
    Main Class
    Gladiator Lv 100
    Quote Originally Posted by Malakhim View Post
    And we all know the shitstorm that caused, and yet people here are going nuts FOR an auto-attack.
    Yep. I actually *liked* that combat system by the way. It was pretty tactical if used in it's deepest options, but i would definitely have quite a lot of trouble even figuring out how to apply even parts of it to a MMO.
    (0)