

Cant just remove them, still need them for low end content, plus they are good for fluff damage.
Removing Aero 3 was not only bone headed, but chopped off a big source of WHM dps.Y'know, we don't really need Medica II or Helios either, right? Let's get rid of those, too.
Just like we never needed Aero III, Miasma, etc., right?
If there's any chance of making skills, or the niches into which they ought to fit, more useful and enjoyable rather than outright removing them, can we at least take the time to consider those possibilities before joining the devs on the 'just gut it all' bandwagon?
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