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  1. #31
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by hballamco View Post
    Cure !, Benefic 1. I use both of them all the time until a tank pull large groups or someone takes heavy damage. It saves a lot of mp and also triggers nice additional effects. I think they are just good.
    But the tank isn't pulling large groups and no one is taking heavy damage, how are you saving "lots" of MP? You barely have to heal. In that situation you could be rolling out the dps and easily covering the small hits with oGcd's instead of wasting lots of GcD's on unnecessary Cure I's.
    (11)

  2. #32
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Shurrikhan View Post
    So, diversifying according to something other than MP cost, since MP is relatively unlimited in most content. Sounds good.
    This is at least partially why I’m a fan of the idea of having Physick buff Aetherflow actions via a combo bonus. The other reason is to cut into the throughput of healing oGCDs that don’t have an associated GCD cost. Indom and Lustrate could be nerfed in order to make room for additional, conditional power that puts them slightly above where they are now. Deployment Tactics, by contrast, needs more oomph, so it could simply get number adjustments.
    (0)

  3. #33
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Grimoire-M View Post
    This is at least partially why I’m a fan of the idea of having Physick buff Aetherflow actions via a combo bonus. The other reason is to cut into the throughput of healing oGCDs that don’t have an associated GCD cost. Indom and Lustrate could be nerfed in order to make room for additional, conditional power that puts them slightly above where they are now. Deployment Tactics, by contrast, needs more oomph, so it could simply get number adjustments.
    We could have DT add Catalyze (assuming it hasen't already) and Excog to the buffs it can spread.
    (0)

  4. #34
    Player
    Grimoire-M's Avatar
    Join Date
    Dec 2015
    Posts
    987
    Character
    Grimoire Mogri
    World
    Hyperion
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Morningstar1337 View Post
    We could have DT add Catalyze (assuming it hasen't already) and Excog to the buffs it can spread.
    There are specific reasons Catalyze can’t be spread by Deploy (mostly related to critlo-Deploy cheese in the past), and Excog wouldn’t really be appropriate. I think a more suitable alternative would be to add a buff to Succor/Adlo that remembers how big your initial galvanize shield was, then have Deploy trigger off of that buff and apply a new shield accordingly.
    (2)
    Last edited by Grimoire-M; 05-10-2020 at 12:40 PM.

  5. #35
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Grimoire-M View Post
    There are specific reasons Catalyze can’t be spread by Deploy (mostly related to critlo-Deploy cheese in the past), and Excog wouldn’t really be appropriate. I think a more suitable alternative would be to add a buff to Succor/Aldo that remembers how big your initial galvanize shield was, then have Deploy trigger off of that buff and apply a new shield accordingly.
    i mean a group excog would still be useful, especially in giving the SCH breathing room though.

    That said your suggestion does seem the more likely
    (0)

  6. #36
    Player
    Side-Eye's Avatar
    Join Date
    Jul 2018
    Posts
    187
    Character
    Braedyn Geld
    World
    Lamia
    Main Class
    Astrologian Lv 80
    If I had my way, after we got Benefic 2, there would be a trait that would turn Benefic 1 into a small heal that would also do damage to the target's target (e.g. the tank gets Bene's original small heal, and his/her target receives damage). Not only would that provide another dps spell to weave, it would also give AST a minor way to contribute damage without adding to the constant target-changing it takes to throw card buffs on individual group members.
    (1)

  7. #37
    Player
    MPNZ's Avatar
    Join Date
    Sep 2013
    Posts
    691
    Character
    Nephie Elz
    World
    Lamia
    Main Class
    Archer Lv 90
    They could just have Benefic/Cure upgrade into the two varient and move the traits to like cure III or an enhanced holy for whm and maybe like make ast's reproc earthly stars for multiple ESs on the field or crit-shields/enhanced regens or ehancing the OGCD healing abilities. And, it's a new free slot
    (1)
    -----------------------------------------------------------------------------

    Ewwwwwww, it's all glowwy again!

  8. #38
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    After running some 71-80 dungeons to level a Bard alt lately, I'm more convinced than ever that Cure/Benefic 1 are harmful in their current form and only serve as "trap" spells.

    Nearly all the healers in the dungeon groups I've ran with were Cure I spammers. It wasn't stubborness either, they thanked me for the tip, they were simply overthinking and had just assumed they were meant to proc Cure II's and be mana efficient. They had a variety of other issues too, like ignoring asylum, ignoring Holy, spamming Medica II ect.
    One problem is that it works. We cleared those dungeons fine. No one died. On paper they did good. Of course, it lead to another trap where the tanks felt they were taking high damage and pulled smaller and/or used Clemency frequently, one bad habit fueling another.

    With the combination of more veterans abandoning tank/heal and the way the design of the game traps you into bad habits but never teaches you otherwise, the standard of gameplay has crashed. But their response has only been to make EX and Savage heal and dps checks more lenient, so you can still clear by doing the mechanics right even if you're playing your class wrong. They're afraid to even ask us to play properly and instead design the game around being able to play wrong.
    (3)

  9. #39
    Player
    Limonia's Avatar
    Join Date
    Dec 2013
    Posts
    511
    Character
    Elrica Lavandula
    World
    Omega
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Liam_Harper View Post
    Nearly all the healers in the dungeon groups I've ran with were Cure I spammers. It wasn't stubborness either, they thanked me for the tip, they were simply overthinking and had just assumed they were meant to proc Cure II's and be mana efficient.
    I see healers like that often as well, but I never say anything because I don't know how to explain them what to do. I'm just bad with words. So, what exactly did you tell them, that they understood it and even thanked you? Just that it's more efficient to not use Cure I? Usually people don't want others to tell them what to do. I would like to help other new healers as well, but whenever I try to they don't get what I mean anyway.

    Like even when you tell them that they should use Asylum or Afflatus Solace because it's free healing, they say they need it for emergencies, don't have it, are fine with what they are doing, or things like that. Don't even try to tell them to use Holy for the stun because it's a dps spell, so they don't want to use it for whatever reason. The tank could lose some HP during the cast.
    (2)

  10. #40
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Hm, just something like "small tip for WhM, always use Cure II over Cure for single target healing" then added a bit more detail with Tetra, Solace, ect if they seemed open to advice. That said you have to get lucky, not everyone is open to criticism, and also be careful to word it like friendly advice, many people react defensively to anything that comes across as an attack or accusation. Occasionally you get someone who will want to chat after the run for more info on optimizing their play. Even if you can make a difference for one or two players, it's something.
    (1)

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