It's probably already been said but I'd like if more FATEs carried actual consequences for winning/losing, such as having certain NPCs spirited away and needing to be rescued or key travel routes now patrolled by tougher beastmen enemies (not that there's any threat in the overworld anyway outside of A- and S-ranks if you're underlevel) or actual fortifications that would need to be torn down to allow access to certain parts of the map. I know they'd never go this route cause of the almighty need of convenience but it's still something I'd wish to see