Page 1 of 2 1 2 LastLast
Results 1 to 10 of 15
  1. #1
    Player
    austincio's Avatar
    Join Date
    Apr 2020
    Posts
    7
    Character
    Austin Eugene
    World
    Malboro
    Main Class
    Paladin Lv 58

    the problem with PVP

    We need a PVP class balance system like War Of Warcraft classes! please Square Enix improved the PVP like how you improved PVE, like the reward for pvp, the combat system(I mean the PVP combos system) I know some player like that some player hate it But let us have a option to choose can we use it or not (just like some people like to use controller and some like to use keybord and mouse). I know PVP community in Final Fantasy is not big but we are here!

    PVE they are so good, you can do daily Roulette or leveling even Crafting mebey even fashion to find your best outfitting in game but in the end you get everything. You just finish every quest, boos, leveling even get amount of gil. and some player will feel boring they just log in and AFK do nothing ok may be RP.

    But you also got PVP as well MAN! You use your favorite class to join the battle and Fight. sometime win sometime lose (I Lose all the time) but I still having fun and meet some new friends as well ! but now the PVP problem is players don't have motivation to play PVP unless you really love it. and the PVP reward it's basically nothing, you can get Tomestones form PVP why don't I play Duty Roulette to get them fast and easy unlike PVP long queue up time and maybe even lose and if you new to PVP and know nothing about it. you don't how do you lose. unless you find someone to teach you about. and also the skill are different from PVE ! I know it will more easier to balance the class but for new player like you need times to get used to it the differences the differences it's not really that much! but in mentally it's annoying and most importantly you keep changing in every season ! how could that possible to keep PVP more active? people use months or year to get used the difference between PVP and PVE ? but in PvP you make that different in every single season? people with just stopped care about it because they know every year will be different so what is the point to keep playing since they keep changing. it's just like 1+1=2 but in other place you need to say 01+01=02 basically it's not really that different but in mentally is annoying (or maybe make pvp gear set to able to use PVP skill in PVE as reward) or maybe just copy World of Warcraft classic PVP rewards system because FF14 PVP rewards compared to PVE it's basically nothing. the Square Enix PVP right now it just lik the Congressman say I will improve something something something but in the end it just did 1/4 promises.
    (0)

  2. #2
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    If I wanted to play PvP that was mechanically identical to WoW's again, I would simply return to WoW.

    90% of the rest of this post makes no sense.
    (4)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  3. #3
    Player
    austincio's Avatar
    Join Date
    Apr 2020
    Posts
    7
    Character
    Austin Eugene
    World
    Malboro
    Main Class
    Paladin Lv 58
    Quote Originally Posted by BloodRubyXII View Post
    If I wanted to play PvP that was mechanically identical to WoW's again, I would simply return to WoW.

    90% of the rest of this post makes no sense.
    Yeah I will do same thing if not because the Blizzard the politics thing T ^ T
    (0)

  4. #4
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by austincio View Post
    Yeah I will do same thing if not because the Blizzard the politics thing T ^ T
    ye well if being wiped out by an azerite trait passive is your idea of fun and class balance then power to you.
    (0)
    FanGathering Mail Rail London Nov 2019 (✓)
    Lavigne#0001
    PvPaissa Staff - https://discord.gg/sUy86UC
    Leader of Reign Community (2004-Present)

  5. #5
    Player
    austincio's Avatar
    Join Date
    Apr 2020
    Posts
    7
    Character
    Austin Eugene
    World
    Malboro
    Main Class
    Paladin Lv 58
    Quote Originally Posted by BloodRubyXII View Post
    ye well if being wiped out by an azerite trait passive is your idea of fun and class balance then power to you.
    But I think the game still get so much potential with PVP because based on their PVE content PVP content should not be left out (to the class balance. It's great for team game play) but I don't think it's work on small pvp game play like 1 vs 1 with Healer they just never dead. If they don't fix the the class balance the queue up time in game would just never change. If not people need to give up their favorite class on that season of PVP because it get Nerf.
    (0)
    Last edited by austincio; 04-29-2020 at 12:03 PM.

  6. #6
    Player
    BloodRubyXII's Avatar
    Join Date
    Nov 2013
    Location
    Völs am Schlern, Italy
    Posts
    1,007
    Character
    Owa Owa
    World
    Odin
    Main Class
    Ninja Lv 100
    Quote Originally Posted by austincio View Post
    But I think the game still get so much potential with PVP because based on their PVE content PVP content should not be left out (to the class balance. It's great for team game play) but I don't think it's work on small pvp game play like 1 vs 1 with Healer they just never dead. If they don't fix the the class balance the queue up time in game would just never change. If not people need to give up their favorite class on that season of PVP because it get Nerf.
    Class balance is literally the least of our worries at the moment. Especially when all things considered there's reasonable balance across the roles at the moment. We had a tournament over the weekend and there was plenty of variety. I mean it's quite clear already based on this post you're quite new and should maybe spend more time understanding PvP balance in this game before asking for changes to it. Does it need changes? Absolutely, there is still a lot of work to be done, but most of the more pressing issues you haven't even begun to address.
    (0)

  7. #7
    Player
    OskarXCI's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    359
    Character
    Xevia Vanothy
    World
    Cerberus
    Main Class
    Scholar Lv 90
    Quote Originally Posted by BloodRubyXII View Post
    We had a tournament over the weekend and there was plenty of variety.
    I'm just curious, how did it fare for those that played SCH? I'm assuming the 5.2 changes made the job a lot more viable in The Feast.
    (0)

  8. #8
    Player
    austincio's Avatar
    Join Date
    Apr 2020
    Posts
    7
    Character
    Austin Eugene
    World
    Malboro
    Main Class
    Paladin Lv 58
    Quote Originally Posted by BloodRubyXII View Post
    Class balance is literally the least of our worries at the moment. Especially when all things considered there's reasonable balance across the roles at the moment. We had a tournament over the weekend and there was plenty of variety. I mean it's quite clear already based on this post you're quite new and should maybe spend more time understanding PvP balance in this game before asking for changes to it. Does it need changes? Absolutely, there is still a lot of work to be done, but most of the more pressing issues you haven't even begun to address.
    fair point.
    (0)

  9. #9
    Player
    Nanne's Avatar
    Join Date
    Nov 2018
    Posts
    446
    Character
    Piush Stumbleine
    World
    Shiva
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by OskarXCI View Post
    I'm just curious, how did it fare for those that played SCH? I'm assuming the 5.2 changes made the job a lot more viable in The Feast.
    The team that played SCH won the finals 3-0. DRK + SCH both have a healing down debuff that stacks and the player that is debuffed can basically be tunneled down no matter how much healing is spammed onto them :P
    (0)

  10. #10
    Player
    austincio's Avatar
    Join Date
    Apr 2020
    Posts
    7
    Character
    Austin Eugene
    World
    Malboro
    Main Class
    Paladin Lv 58
    Quote Originally Posted by Nanne View Post
    The team that played SCH won the finals 3-0. DRK + SCH both have a healing down debuff that stacks and the player that is debuffed can basically be tunneled down no matter how much healing is spammed onto them :P
    That useful !? but I thought Healer should have some kind of ability to remove that right ?
    (0)

Page 1 of 2 1 2 LastLast