I've only played 517 FL matches (compared to the thousands some have played), but I think I can
generally sense risk, which is why I stay so far back and am quick to flee as a caster. Yet it is a little different on casters. I just had a match where I got to be at mid for several minutes and was doing well, but bridges and other nodes often go quickly one way or another and then there are the loose open field skirmishes. Will keep practicing and looking for openings. Have more levels to do on BLM and then onto RDM. Thank you for your time and thoughtfulness. Your insights and those of my teammates have been very helpful in understanding how gameplay changes using magic ranged dps. Always appreciate it.
On tanks - they can kill me really easy either in a group battle or 1 v 1, and, as mentioned before, I don't see tanks and melee distract or harass people too often. Some do sure, but a lot of times it's more like when 5 year olds are playing sports and the coach tells them to play their positions but then they all run to the ball anyway

So I just make do with what I get in terms of team composition, experience, priorities, etc.

Patience is an issue for me because on other job roles it feels like I always have an opening ready to go, so I guess it makes casters feel slow by comparison. Will take time to acclimate.
Here are all my matches from April 24th and 25th (all my BLM games through April 25th):