Looks like were getting a new trial difficulty. I don't see any indicator where the trial falls on the difficulty spectrum. Like is this above EX and Savage but below Ultimate? Or between EX and Savage? Am confused.
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Looks like were getting a new trial difficulty. I don't see any indicator where the trial falls on the difficulty spectrum. Like is this above EX and Savage but below Ultimate? Or between EX and Savage? Am confused.
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The balance discord has the translations from the speech up saying they are about EX level.
Hyped, never done Shiva at launch can’t wait to relive it. Please make Unreal dungeons aswel. Dungeons being EX levels are brand new material that FF14 hasn’t touched once
I'm happy about that...
Except for the "limited" aspect.
I mean, once the trial has been developed why not letting it in the game?
This was explained.
From a translation: A huge amount of resources will be needed if we rearranged the difficulty when the level cap increases, so made it limited and have different trials each patch. And we might be able to have multiple trials in one patch in the future.
Pepsis Eorzea-Tagebuch:
https://de.finalfantasyxiv.com/lodestone/character/22850747/blog/
They said that Shiva was just the first, and the other Primals would come.
Making it so only 1 Unreal Trial is available at a time forces people to do whichever one is up at the time rather than ignoring the harder ones and only doing the 'easiest' one, or the one that they can score best with.
Theres also an element of player retention. Rotating events mean you're always logging in rather than just doing 1 month at the start of a patch, then waiting for the next content drop.
However ... AFAIK, they didn't elaborate on what they meant by Limited.
It could even just mean that you have limited attempts to clear it each week, as opposed to limited time to play the content before it vanishes.
What I do like about the limited aspect is that it adds dynamism to the game, if they would add some actual lore to it instead of an ugly fox face.
They should've baked it into the world lore as such:
1. While the Warrior of light has been away from the Source the Beast tribes have been once again fervently praying to their primals to come back. Thankfully this takes them a long time to summon them but this also means the danger they pose to the world is that much greater. Will the Warrior of light answer the call? This would have add dynamism to the game as opposed to: Fox here, fight level 80 Shiva. It's really weird how they approach the game sometimes, sometimes they approach it from an Arcade/Call of Duty sort of way. Other times when they bring in guests like Matsuno or the Yorha guy they work hard on the lore. The game could really use more world dynamic content, specially if it's limited time. Seasonal primal summonings.
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