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  1. #1
    Player
    Krojack's Avatar
    Join Date
    Aug 2013
    Posts
    733
    Character
    Avellin Adorel
    World
    Excalibur
    Main Class
    Conjurer Lv 100

    Allow linking of actions into chat.

    Let me link a job's action into chat so people can mouse over it and see the tooltip for that action just like if someone links an item.
    (3)

  2. #2
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,144
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Yes please. Even better: just make the autotranslate phrases do this.
    (2)
    Error 3102 Club, Order of the 52nd Hour

  3. #3
    Player
    Esmoire's Avatar
    Join Date
    Dec 2018
    Location
    Gold Saucer
    Posts
    1,123
    Character
    Mei Coincounter
    World
    Ultros
    Main Class
    Goldsmith Lv 100
    That's what I was thinking of, as well. Like, maybe we could expand auto-translate. Actions would show you the tooltip, minions and mounts would pull up the same text you get from their existing tooltips, duties can show you their level requirement, type, etc.
    (1)

  4. #4
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,457
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Warrior Lv 100
    You actually can do this. In fact I'll make an example right now.





    It's a little less intuitive than linking items since you can only do it from your chat log as far as I know.
    It works the same with both battle actions and status effects, I just happen to be mid-craft while typing this up.

    Having everything in auto translate would be nice, but having some way to give auto translate the mouse over description would be even better.
    (0)

    http://king.canadane.com

  5. #5
    Player
    Rongway's Avatar
    Join Date
    Aug 2013
    Posts
    4,144
    Character
    Cyrillo Rongway
    World
    Hyperion
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Canadane View Post
    You actually can do this. In fact I'll make an example right now.
    I'm more interested in these parts though.



    I'd like to see the entire tooltip--ranges, costs, potencies, and all.



    The one possible issue I could foresee is that some actions don't have the same tooltips at all levels. Actions that trait up without traiting into completely different actions would have to decide whether to show the fully traited version or some other version. It would probably make the most sense to show the fully traited version's tooltip, but that would make it less useful when syncked.
    (1)
    Error 3102 Club, Order of the 52nd Hour