if only. encounter design hasn't evolved at all. Healing is easier than ever as scripted damage seems to be getting weaker, as is maintaining aggro (unless you have a gnb with tank stance on despite being ot)

People are afking in most duties at 50 as there isn't fun anything to do. 60 and 70 you might get something in the raids and trials but not the 24 mans unless its orbonne or construct 7.

Aggro management used to be a party wide thing until SB and heal checks were a thing back in 2.0 days (titan's tumult scaling with the hp loss, odin's bleed etc)