Just an idea that popped into my head. It could be another melee or something else?
Just an idea that popped into my head. It could be another melee or something else?
:P
There already is a class that uses Scythes.
https://ffxiv.consolegameswiki.com/wiki/Botanist
https://eu.finalfantasyxiv.com/lodes...2&category3=31
A hatchet is still a small axe, and as a German I call both things in general an "Axt" - or, if I make fun of them, a "Hackebeil". By the way, the terms "Kriegsbeil" and "Kriegs- / Streitaxt" refer explicitly to the axe one uses for battling, albeit the former usually describes the small axes handled by native Americans.
Also, if the English-lore isn't once again waltzing somewhere else than the German one (which goes with JPN / FR), then the ancestors of Limsa's people used in your dub as well their (big) axes to chop wood. Which brings me back to my question about the Marauder / Warrior and their weapon of choice.
Still hoping for Crafters and Gatherers to get unique battle and victory animations, as well as poses, including the option to brandish the secondary tool.There already is a class that uses Scythes.
https://ffxiv.consolegameswiki.com/wiki/Botanist
https://eu.finalfantasyxiv.com/lodes...2&category3=31
Isn't it already the case since a long time ? https://na.finalfantasyxiv.com/lodes...78c96ac451cf4d
Botanists of the world, unite!
Wasn't Dark Knight originally known for using Scythes? Or am I misremembering? Either way it'd be interesting if they could get the movement right with it.
No, that was just FFXI that added great scythes to the game in a patch (BLMs could use them too in that game), they've always used great swords since the earliest days of the Job (FFII). Really, the closest to scythe use in the game besides BTN is Edda's scythe on the Mogstation. Because of that, it's pretty clear SE will not be introducing a specific great scythe class I'm sorry to say.
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