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  1. #11
    Player
    BasicBlake's Avatar
    Join Date
    Apr 2020
    Location
    Gridania
    Posts
    504
    Character
    Basic Blake
    World
    Cactuar
    Main Class
    Red Mage Lv 90
    I would love an option to report while in.

    My friends talk about it all the time, about people not pulling their weight in 8-24 man content, but the same ones that complain about others are the same ones that do stuff like cook dinner in MSQ roulette and afk through most of it.

    Does it make you an arse to report your own friends? lmao
    (0)

  2. #12
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Baxcel View Post
    As stated in the title.. we need an option to report people mid-duty. Im tired of seeing these people sit around and do nothing until they get kicked just so they can skip the 30min lockout timer on roulette.
    Drag them through the place and kick them before the final boss then.
    Their time is wasted and when it's actually time to get rewarded they'll end up with nothing.

    I never kick people who ask for it, they can leave of their own volition. They have an option that locks them out for 30 minutes while I have an option to remove an actual problem player that locks me out for 4 hours.

    A report function isn't going to do much that you can't do outside the instance. Rarely does a GM respond in the time it takes for a dungeon to finish. Maybe if you're lucky perhaps?
    (5)

    http://king.canadane.com

  3. #13
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    Quote Originally Posted by Baxcel View Post
    what about a vote to kick option that says "refuses to do duty" or something like that? It would carry the same 30+ min lockout and would require people to read the vote dismiss reason too
    I think that would fall victim to the "menu pops up, person "auto-click "ok"" to close it, not being arsed to question the reasoning behind the vote dismiss, and the (victim, depending) is subsequently kicked" that already goes on in the game.
    (0)

  4. #14
    Player
    SturmChurro's Avatar
    Join Date
    Feb 2017
    Location
    Gridania
    Posts
    7,073
    Character
    Sturm Churro
    World
    Marilith
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Rasikko View Post
    Vote dismiss should carry the penality then, buuuuutttttttttttttttttttt I could REALLY SEE that being abused big time.
    With this community? No, never!
    (2)
    WHM | RDM | DNC

  5. #15
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by Violet_Galaxy View Post
    Is this really happening this frequent to you? I mean sure people normally do leave when its Castrum and not Prae but I just don't think this scenario plays out this way often enough to warrant this feature. I don't know, I just see unneeded drama with that feature.
    What do you consider often enough?

    It shouldn't be happening at all.

    The players holding up groups in a petty fit of spite over not getting their preferred dungeon of the 2 are the ones that have already started the drama. They could just immediately leave and eat the penalty instead of deliberately wasting the time of the rest of the group.

    Better yet, they could simply choose not to queue for MSQ roulette and do other things with their time instead. It gets tiresome listening to complaints from people the moment the group forms when they know what to expect before they even queue.


    Having a right click report option does nothing by itself. It takes SE deciding that the player was doing something wrong for any action to be taken. And like with the report for RMT option, SE can always penalize the reporting player if they feel the report option was being abused to cause trouble. The only ones who would need to fear it are those who are being disruptive to a group and holding it hostage because they didn't get what they wanted.

    Quote Originally Posted by Rasikko View Post
    I think that would fall victim to the "menu pops up, person "auto-click "ok"" to close it, not being arsed to question the reasoning behind the vote dismiss, and the (victim, depending) is subsequently kicked" that already goes on in the game.
    I've only seen this happen once. Usually someone will question why the kick and it ends up failing.

    On the other hand, I've seen a lot of legitmate vote kicks on AFK players still sitting back at the entrance fail because people aren't paying attention or a cutscene gets triggered so they can't vote before the timer expires. The group has to stop when they can to reintiate the vote kick and get it to pass.
    (4)
    Last edited by Jojoya; 04-21-2020 at 09:49 AM.

  6. #16
    Player
    Violet_Galaxy's Avatar
    Join Date
    Aug 2018
    Location
    Mist
    Posts
    485
    Character
    Mimi Peach
    World
    Balmung
    Main Class
    Sage Lv 100
    Quote Originally Posted by Jojoya View Post
    What do you consider often enough?

    It shouldn't be happening at all.

    The players holding up groups in a petty fit of spite over not getting their preferred dungeon of the 2 are the ones that have already started the drama. They could just immediately leave and eat the penalty instead of deliberately wasting the time of the rest of the group.

    Better yet, they could simply choose not to queue for MSQ roulette and do other things with their time instead. It gets tiresome listening to complaints from people the moment the group forms when they know what to expect before they even queue.

    Having a right click report option does nothing by itself. It takes SE deciding that the player was doing something wrong for any action to be taken. And like with the report for RMT option, SE can always penalize the reporting player if they feel the report option was being abused to cause trouble. The only ones who would need to fear it are those who are being disruptive to a group and holding it hostage because they didn't get what they wanted.
    I get all that and agree that ideally it shouldn't be happening at all, but for those two particular dungeons you don't necessarily need all 8 members to finish it. If they get kicked, they get kicked. If not, that's fine too. Most of the groups I've been in, people are more than happy to kick the ones who have done nothing the entire run. A much more productive solution would be not worrying about what other players are doing and focus on yourself. Don't like what they have to say in chat? Switch your tab to event. I have to do that often when people go on and on and on about their stupid Cid/Gaius fanfics.
    (2)

  7. #17
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,476
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Canadane View Post
    Drag them through the place and kick them before the final boss then.
    Their time is wasted and when it's actually time to get rewarded they'll end up with nothing.

    I never kick people who ask for it, they can leave of their own volition. They have an option that locks them out for 30 minutes while I have an option to remove an actual problem player that locks me out for 4 hours.

    A report function isn't going to do much that you can't do outside the instance. Rarely does a GM respond in the time it takes for a dungeon to finish. Maybe if you're lucky perhaps?
    I actually would second this. MSQ Roulette today doesn't really need 2 tanks, and in most battles you can quite well survive without healers as well thanks to all the overgearing (and if you suddenly have a summoner you then even have a somewhat of a healer). The only annoying thing would be the need to do lesser pulls, but that's it. The party doesn't deserve such a messed run, but at least you will punish those who's trying to force kick vote with semi-penalty - the full run of Castrum Meridianum would probably take pretty much about 30 minutes with lesser pulls.

    As for the option to write a report in duty - I'm not sure if there's much sence into having this, though it shouldn't hurt to activate the menu in duties. Despite GM answering fast about harassment, it's unlikely that they will do it in less than 30 minutes, and typical Castrum Meridianum now, if everyone contribute, is about 23-25. Remember the names and write one right after leaving the instance.
    (1)

  8. #18
    Player
    Rasikko's Avatar
    Join Date
    Jan 2018
    Posts
    1,394
    Character
    Rasikko Rakitto
    World
    Lamia
    Main Class
    Dark Knight Lv 64
    I dont think SMNs would be ok with being shoe-horned into healing.
    (1)

  9. #19
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,476
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Which is why I say that party doesn't really deserve such a run. But it's still an option, even if not really an ejoyable one.
    (1)

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