From old times you say. The first time I saw that was 3 days ago, and it gave me a good laugh.I suggest to use general macros for that not-too-much-communication in case one really is afraid of people disliking some advice.
At least the "<t>(which autotranslates a target's name) (Autotranslation)Attack<se.7>" which I'm using these days for Hard Modes has helped a lot at Ramuh and Levi plus isn't bound to a specific fight.
A "Hide!" with some se.-noise may also help in several situations.
And not to forget the legendary "You Comet Grraarrgh"-macro from old times, which is a must-have for LotA / this kind of battles.
Ug, I also did die to Benhemoth’s meteor, but I only blame myself for that one. I should have known better. It’s his signature move in Monster Hunter. I saw what he was doing a couple seconds too late.
Its almost a right of passage to die either to his meteor, or the ancient flare in the next fight. The real tricky one is when the rock youre hiding behind is too close to him, and the ecliptic meteor hits you anyway even though you hid. FYI, your rock has to be outside of his hitbox to count as protection. So you get past LotA and then Syrcus has almost no mechanics that end up getting respected these days, so people relax. Then boom, WoD has at least one dangerous mechanic on each fight. Including a rare trash-wipe if you botch the atomos fight badly enough.
I was warned about the Curtain Call in Syrcus, and standing in A blue bubble for the boss.
I didn’t pick up on much for mechanics going on in Darkness, but someone was using Waymarkers so I did see where to go in the split fight and where to stand during Cloud.
Actually I remember Cerberus one shotting some people, but I didn’t pick up on what was triggering that.
If Cerberus was one-shotting peeps, it was likely to players not understanding the minimum mechanic, or just standing in the ooze not knowing it is a pool of death if they do not have the minimum status. Only other way is if he enrages if Awakening is allowed to go off; but then he just kills everyone.I was warned about the Curtain Call in Syrcus, and standing in A blue bubble for the boss.
I didn’t pick up on much for mechanics going on in Darkness, but someone was using Waymarkers so I did see where to go in the split fight and where to stand during Cloud.
Actually I remember Cerberus one shotting some people, but I didn’t pick up on what was triggering that.
WoD still has a lot of one shot mechanics, and far more mechanics that still need to be followed in comparison to the first two. While full on wipes in there are rare these days; players dropping are not.
There are a lot of wipes on Xande too, when people don't know :
don't stack the purple orbe BUT each team need to gather on its own to share damage and to remain on the bubble to the escape the OS earthquake mechanic.
Usually the old way to arrange them is to make some kind of triangle around Xande.
On Scyalla, for purple orbes, they have to be positioned on the lighning (three each).
The fire orbe is used to unfroze people.
The puddle is used to lowering damages made by the flare.
On Amon, the blobs silent magic when they explode, then is is better to kill them.
The purple orbes with the link can be used to mini the Kum Kum or the second wave of blobs.
Last edited by Eldevern; 04-24-2020 at 06:12 PM.
Yeah, if you stand in the ooze on the ground cerberus eats you. At full size, that basically means he rips you in half. But theres a thing on the battlefield shrinking people. So you get shrunk, then you get eaten, then you give him a tummy ache(from the inside). This stuns him long enough so someone can put his chains back on. If no one goes into the stomach(or not enough people and they die), his buff stack keeps growing until he's one shoting everyone. If no one re-chains him, his buff stack goes to the max when he wakes back up and he starts one shoting everyone. The most common strategy ive seen is ABC. Group A takes care of the Adds, B does the Belly, and C takes the Chains. When the fight was new, the chain people would try to attach at the last second(hes stunned for awhile from the tummy ache, chaining wakes him back up but without his buffs) so the alliance could get more DPS out. These days, thats generally a bad idea - if you dont chain him in time he goes berserk and the lost DPS from chaining him a few seconds early doesnt matter all that much.I was warned about the Curtain Call in Syrcus, and standing in A blue bubble for the boss.
I didn’t pick up on much for mechanics going on in Darkness, but someone was using Waymarkers so I did see where to go in the split fight and where to stand during Cloud.
Actually I remember Cerberus one shotting some people, but I didn’t pick up on what was triggering that.
Note that it's likely to vary on a data centre or possibly country level. The usual rule on my data centre (Elemental) is that Group A goes inside. The Group B tank is always the main tank for the raid so they need to stay out and keep doing that.
Unless there's a mechanic I'm unaware of, I'm not sure why you'd need to designate a whole party to do chains though - it only takes two people.
Also wondering if there's a reason to re-chain Cerberus ASAP rather than waiting until the cast bar for Awakening is nearly full. It seems a lot easier if he's down for longer but hardly anyone waits.
Last edited by Iscah; 04-25-2020 at 11:59 PM.
In that case you arent assigning the whole group to chains, just for that group to take care of it. In practice, some of those players often end up in the belly helping out and the rest either help with the adds or stay focused on the boss. Then when the time comes, two of them grab chains and do their thing. And while i have heard of the japanese data center practice of assigning main tank to group B for every fight, that isnt as common on the other data centers. Sometimes this leads to the best equipped tank handling the job(regardless of group), other times it leads to aggro fighting(often complete with boss spinning and extra cleaved healers - see Tales from Duty Finder thread for toughly infinite examples). As for re-chaining, theres no direct reason to do it right away. Indeed, keeping him stunned and doing more DPS can be faster. There are two problems that can arise from this as i understand it. The first is that the person carrying the chain can have it time out, meaning they cant attach it unless they run back and grab it again. If this happens too late in the Awakening cast, then he wakes up and wipes the raid. The second is that even if you dont time out the chain, you can go to connect it too late if youre waiting until the last second. Same thing happens, wake up and wipe. So some people just do it right away to make sure it gets done. Him doing non-"wipe the party" mechanics 15 seconds earlier isnt nearly as dangerous as him finishing that cast bar.
Last edited by Frizze; 04-26-2020 at 06:03 PM.
Yeah I picked up on none of that during Cerberus. The one shotting I referenced was the people being swallowed whole, so that was apparently an intentional thing.
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