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  1. #1
    Player
    omegaworm's Avatar
    Join Date
    Apr 2020
    Posts
    1
    Character
    Omega Worm
    World
    Gilgamesh
    Main Class
    Lancer Lv 90

    Level 80 DRG Optimal Stat Numbers

    Much like the title of this thread states, what is considered optimal when it comes to the number range for Dragoon stats at say il 480. Should I utilize over melded "green" gear or the token trade-ins? I want to be equipped to make a decent dent in an Edenverse savage raid.
    I've seen a few forum responses that state critical should be around 3400, and skill speed should be 2200. This seems to be hard to reach with my current 480 -490 gear? Does anyone have any advice?
    I know DPS macros are no-nos but I've also heard of a few good ones for dragon eye and various buffs. Good idea, Bad idea?
    (0)

  2. #2
    Player
    Curisu's Avatar
    Join Date
    Jul 2017
    Posts
    1,115
    Character
    Chryden Speakel
    World
    Odin
    Main Class
    Blue Mage Lv 80
    Until you can reach BiS, you should focus on increasing you ilvl.
    When you are able to buy the ilvl 490 gear you should look on the sub stats because you can upgrade them to 500.

    But for more information, guides and theory crafting you should take a look into the balance discord.
    https://discord.gg/thebalanceffxiv
    (3)

  3. #3
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Avoid joining any Discord Communities in this regard, You should take any bonus gear that you want as long as it's a higher level you should be at an advantage.

    You want to avoid Skill-Speed all together with Dragoon, the Reason being is that the class doesn't have enough Damage over time abilities and has so many OGCD's you run into an issue with desyncing and clipping in the rotation and clipping an OGCD or GCD with one is a damage Decrease.

    Here is the Ideal Prority of Stats.
    Weapon Damage > Strength > Critical > Direct-hit > Determination > Skill-Speed.

    DRG Stat Weights :

    CRIT = 1.0686 (1.0485 at 380 scaling to 1.0686 at 2500 and above, meaning have no Crit, or stack it if you have any unfortunately)
    DH = 1.06225
    DET = 1.06

    (2)

  4. #4
    Player
    mugi999's Avatar
    Join Date
    Jun 2019
    Posts
    7
    Character
    Mugi Scarlet
    World
    Goblin
    Main Class
    Scholar Lv 90
    Hi, while the post above me has correctly quoted the general priority of stats for DRG, I highly recommend that if you intend to attempt to gear in an optimal fashion you should also attempt to play in an optimal fashion as well. In spite of its reputation among people, the Balance hosts the most up-to-date and theoretically sound guides for FFXIV and would strongly recommend you join if you wish to learn more about gearing and DRG play in general.

    FWIW DoT scaling on SKS/SPS is not a reason that it's taken; it's usually to hit specific GCD tiers or in the case of some jobs their strongest attacks scale with it so it proves advantageous to take a large amount of it. SAM, for example, wants to take a specific amount of sks to allow for certain looping rotations, and some BLM builds take as much sps as possible to maximize the amount of Fire 4's they can cast over the course of a fight. A job like SMN, for whom DoT's are a major portion of its damage, actually only takes a specific amount of sps on some builds to ensure that the timing for demi-primals isn't so tight. Otherwise, SMN actually avoids SPS as much as possible. DoT's are not a good indicator of a job liking speed stats.

    Furthermore, I would avoid using stat weights that are provided without a methodology for their calculation. We have, as a community, moved away from using stat weights because 1. calculating them is dubious due to the fact that stats in this game are tiered (that is, each stat is a stepwise function wherein a bonus is gained every n stat points rather than scaling continuously with every stat point) 2. usable stat weights require you to calculate them for a specific stat snapshot, meaning that stat weights only have value as a comparison tool for specific changes in gearing. General stat priorities are much sounder way to guess what the value of changing to a specific piece will be given they are the same item level, as well as inform how to meld materia and get it mostly correct.

    In closing: stat weights are fake, stat priorities are real, the information in Renkei's post is good except for the advice to not join The Balance and their use of stat weights.
    (5)

  5. #5
    Player
    Leidiriv's Avatar
    Join Date
    May 2015
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Leidri'sae Bherre
    World
    Siren
    Main Class
    Red Mage Lv 80
    That is... just factually incorrect. Stats operate on a tier system, where each X points of a stat provides a 0.1% increase to all parameters for the stat. Stat weights just don't exist, and they never have within the framework of FF14's system. I don't have the exact numbers on me right this second, but they've always operated off tiers.
    (3)

  6. #6
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    It isn't factual Incorrect and everybody and their mother knows that the stats do in fact shift in tiers at break points, This is just for calculating First hand what stats to Prioritize and by no means is used for calculating final output or breakpoints, that is done by a stat by stat basis and based on the nearest break-point.

    While i Agree stat weights aren't accurate because of the nature of tiered breakpoints for stats, using this calculation for prioritizing Gear / Materia is Viable, at it's core that's what this calculation is for as it's just an estimate.

    It is just a calculation used for gearing.

    The Reason why i tell people not to join The Balance Discord is the official forums isn't really the place to be advertising external communities.
    (0)
    Last edited by Renkei; 04-18-2020 at 08:10 AM.

  7. #7
    Player
    HinokaTheRed's Avatar
    Join Date
    May 2019
    Posts
    8
    Character
    Hinoka Shirasagi
    World
    Leviathan
    Main Class
    Red Mage Lv 80
    You agree that they are inaccurate. Why are you then actively spreading misinformation that you admit yourself is false? The easier way to say something like that is to tell them to prioritize their item level over substats while working towards their job's best in slot, rather than adding on all the false info about stat weights. Spreading misinformation like that only serves to confuse people as to what's really going on with damage calculations.
    (4)

  8. #8
    Player
    mugi999's Avatar
    Join Date
    Jun 2019
    Posts
    7
    Character
    Mugi Scarlet
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Renkei View Post
    It isn't factual Incorrect and everybody and their mother knows that the stats do in fact shift in tiers at break points, This is just for calculating First hand what stats to Prioritize and by no means is used for calculating final output or breakpoints, that is done by a stat by stat basis and based on the nearest break-point.

    While i Agree stat weights aren't accurate because of the nature of tiered breakpoints for stats, using this calculation for prioritizing Gear / Materia is Viable, at it's core that's what this calculation is for as it's just an estimate.

    It is just a calculation used for gearing.

    The Reason why i tell people not to join The Balance Discord is the official forums isn't really the place to be advertising external communities.
    Not everyone knows that stats are tiered. In fact, you probably wouldn't know either if it weren't for the hard work of this game's theorycrafting community in deducing the damage formula and stat formulae. Before we had good knowledge on this, someone calculated spurious stat weights that were treated as gospel but were in fact inaccurate and led to many people making sub-optimal gearing choices in Heavensward, because the actual reality hadn't been properly deduced.

    If you agree, then why do you use them? Why would you quote numbers when a priority is sufficient enough and probably more correct than the gearing decisions that would be made using what are effectively numbers pulled out of thin air? Are these weights calculated for your current gear, for his current gear, or what? And what about when he changes gear, when these numbers you've quoted become completely wrong? The issue isn't so much that they "aren't accurate" but that they are intellectually dishonest with respect to how gearing calculations are done and how statting actually works in this game.

    If you have the methodology for calculating these stat weights, by all means please share it, because I would like to know how you did it.

    Finally, nobody here is advertising the discord but is suggesting that OP joins it because it is the place where most guides and theorycrafting information is hosted. If the information is best gained from outside the OF, why not redirect a poster to where they can get the best information for the game possible?
    (3)

  9. #9
    Player
    Renkei's Avatar
    Join Date
    Sep 2013
    Posts
    205
    Character
    Renkei Fukai
    World
    Midgardsormr
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by mugi999 View Post
    Not everyone knows that stats are tiered. In fact, you probably wouldn't know either if it weren't for the hard work of this game's theorycrafting community in deducing the damage formula and stat formulae. Before we had good knowledge on this, someone calculated spurious stat weights that were treated as gospel but were in fact inaccurate and led to many people making sub-optimal gearing choices in Heavensward, because the actual reality hadn't been properly deduced.

    If you agree, then why do you use them? Why would you quote numbers when a priority is sufficient enough and probably more correct than the gearing decisions that would be made using what are effectively numbers pulled out of thin air? Are these weights calculated for your current gear, for his current gear, or what? And what about when he changes gear, when these numbers you've quoted become completely wrong? The issue isn't so much that they "aren't accurate" but that they are intellectually dishonest with respect to how gearing calculations are done and how statting actually works in this game.

    If you have the methodology for calculating these stat weights, by all means please share it, because I would like to know how you did it.

    Finally, nobody here is advertising the discord but is suggesting that OP joins it because it is the place where most guides and theorycrafting information is hosted. If the information is best gained from outside the OF, why not redirect a poster to where they can get the best information for the game possible?
    It's just providing simple napkin math that anybody can do, It's not intellectually dishonest thing to do, an intellectually dishonest thing to do is to argue in the defense of a community that you are apart of and then advertise joining that community and detesting any type of suggestions prior as incorrect because they aren't popular views, Which is literally Witch-Hunting (I have nothing to personally gain by suggesting anything to anyone else on how to gear their job versus the gains someone else has of advertising their own discord with an alt account , It isn't the method you'd use for Min-Maxing which is true. Personally I find the Spreadsheet Located here by Jahadaunt edited by Eve Malqir to be useful. https://docs.google.com/spreadsheets...gid=1450208080


    I think your nature of your posts are more targeted personal attacks and doesn't do any justice to the OP, I think if you want to help Them it'd be better for you to post resources and statistics instead of having them go over to an external community with an external application to seek those resources. If the resources belong to your community and they find that information useful then post those resources here instead when people ask these kinds of questions, Afterward leave it up to them whether or not to join it based off the information provided, Gate Keeping isn't a good way to get anyone to join your community and I'd say this position is valid constructive criticism without any malicious intent.
    (1)
    Last edited by Renkei; 04-18-2020 at 09:18 AM.

  10. #10
    Player
    mugi999's Avatar
    Join Date
    Jun 2019
    Posts
    7
    Character
    Mugi Scarlet
    World
    Goblin
    Main Class
    Scholar Lv 90
    Quote Originally Posted by Renkei View Post
    It's just providing simple napkin math that anybody can do, It's not intellectually dishonest thing to do, an intellectually dishonest thing to do is to argue in the defense of a community that you are apart of and then advertise joining that community and detesting any type of suggestions prior as incorrect because they aren't popular views, Which is literally Witch-Hunting (I have nothing to personally gain by suggesting anything to anyone else on how to gear their job versus the gains someone else has of advertising their own discord with an alt account , It isn't the method you'd use for Min-Maxing which is true. Personally I find the Spreadsheet Located here by Jahadaunt edited by Eve Malqir to be useful. https://docs.google.com/spreadsheets...gid=1450208080


    I think your nature of your posts are more targeted personal attacks and doesn't do any justice to the OP, I think if you want to help Them it'd be better for you to post resources and statistics instead of having them go over to an external community with an external application to seek those resources.
    Frankly I'm not trying to help OP moreso as I am trying to ensure that the most accurate things are given to them. I personally can't stand misinformation being thrown around and stat weights are exactly that. They're at best spurious and at worst misleading.

    Also, you're suggesting I'm somehow an alt account of the owner of a 167k member discord? Give me a break. Nobody has anything to gain advertising a discord. They aren't monetized. Ads aren't run on discords and their owners aren't paid out by discord so simply adding members does nothing. The only thing I have to gain is making the community better informed about the game's mechanics.

    Also, you just literally linked resources from the Balance, made by people who are considered mentors on the Balance, and still haven't provided any methodology by which you calculated your stat weights. If they're simple napkin math, the formulae should be easy to post yet you haven't posted them at all.
    (3)
    Last edited by mugi999; 04-18-2020 at 09:22 AM. Reason: Correcting spelling errors.

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