I really enjoyed the atmosphere of Rhalgr's Reach. From our first fight there until endgame content came out, something about the music and setting I just enjoyed a lot while Mr R himself looked over us. Eulmore feels too stuffy and laggy to me.
I really enjoyed the atmosphere of Rhalgr's Reach. From our first fight there until endgame content came out, something about the music and setting I just enjoyed a lot while Mr R himself looked over us. Eulmore feels too stuffy and laggy to me.
I appreciated how spacious Rhalgr's Reach was partly since it helped to mitigate the lag a bit compared to ultra-condensed hubs like Mor Dhona and Eulmore.
My favorite ones are the ones I can mount in.
Probably Revenant's Toll, though I'm not really sure I'd honestly say I particularly like any of them all that much. If I'm spending time in a town there are other places I'd rather be than any of the bespoke end game hubs.
For me, Idyllshire was easily the worst though. Not really visually appealing and also just not really convenient to use either. Rhalgr's isn't terrible but is just sort of boring. Eulmore is just generally unappealing to me but at least it's fairly compact and usable compared to the others.
I honestly don't have one. Whenever I play the game I'm always either in an instance or out in the field doing something. Only time I'm at a hub was to pick up something from the token vendors, and quickly depart after I'm done.
I don't know what it is that's missing but in all the MMO I played, FF14 is the only game that somehow generate zero interest for me in their hubs.
Eulmore, followed by Revenant's Toll.
Between Eulmore, Rhalgr's Reach, and Idyllshire, I prefer Rhalgr's Reach's aesthetics and Eulmore's compactness. Everything you need is right there on the top floor, and within 3 seconds of the aetheryte. Though I should stress that Eulmore could stand to be larger without losing that convenience factor. The concept art for it features multiple towers, but there's only the main one and some far-off scenery in-game.
Throwing in Revenant's Toll, which I did not get to experience before Heavensward was well past its launch date, it would tie Eulmore in general, though I prefer Eulmore's music. I think I'd have loved to see it grow over the course of A Realm Reborn, but I hadn't quite fallen in love with Final Fantasy XIV at the time and didn't stay subbed long enough to even get there.
The Doman Enclave
Probably Revenant’s Toll, the endgame stuff is close enough together to make it mostly convenient (minus augmenting ironworks gear) to obtain, plus to has the presence of the Rising Stones and the House of Splendors too, and I haven’t even mentioned the awesome aesthetics yet lol. Also has enough nooks and crannies to make exploring it fun too.
Eulmore is cool too but my god, the loading kills it for me, if only they split it into 3 instamces
the tempest because it has the most soothing music i love to listen 2
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