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  1. #21
    Player
    RocciaSolida's Avatar
    Join Date
    Oct 2019
    Posts
    122
    Character
    Roccia Solida
    World
    Ragnarok
    Main Class
    Bard Lv 100
    With the introduction of the Ishgard restoration I feel like everyone and their mothers are omnicrafters now. Crafting (and to a smaller degree gathering) has always been an aspect of the game that was kinda hard getting into, because you were gated by the 100 levequest cap, leveling up was slow if you gathered all the mats yourself and very expensive if you instead bought them on the marketboard (impossible for new players who are never wealthy). When you’d finally reach level cap materia would become a problem because the endgame master recipes used to require pretty high stats paired with a few HQ mats to be HQ crafted reliably. With Ishgard getting your crafters to level cap is so easy and QUICK that every player can now craft everything for themselves and the market is flooded with items that don’t sell until their prices fall to rock bottom and the marginal gain you get from selling is virtually 0. This issue also comes with the fact that since 5.0 no recipe in the master books has been so difficult to require high stats (and thus expensive melds and/or HQ mats), they’re all pretty simple and in fact what happened with 5.2 is there for all to see: the market crashed in basically a single day because almost no one would buy gear off the MB when crafting it was quick and easy.
    Right now the only stuff that sells are raid food and pots (for an incredibly low price, it’s almost not even worth gathering the mats to craft them) and a few evergreen glamour items (that I’m not gonna list here but you can easily guess which they are). Levekits are not a thing anymore (because of Ishgard).
    The argument of expert recipes doesn’t seem to hold any logic as far as I’m concerned because those recipes are only used to craft items that you cannot sell on the marketboard thus they don’t interfere with the market dynamics in any way.
    I’d like to see crafting and gathering being more difficult again (I know it’d be a pain for newer players; I know I’m writing this as an omnicrafter/gatherer). Gil has never been much useful in this game outside of glamour and if we keep going on like this I feel like it’ll become even more so.
    (16)
    Last edited by RocciaSolida; 04-18-2020 at 12:27 AM. Reason: Typos

  2. #22
    Player
    Nandrolone's Avatar
    Join Date
    Nov 2019
    Posts
    224
    Character
    Kyara Nemura
    World
    Raiden
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by RocciaSolida View Post
    With the introduction of the Ishgard restoration I feel like everyone and their mothers are omnicrafters now. Crafting (and to a smaller degree gathering) has always been an aspect of the game that was kinda hard getting into, because you were gated by the 100 levequest cap, leveling up was slow if you gathered all the mats yourself and very expensive if you instead bought them on the marketboard (impossible for new players who are never wealthy). When you’d finally reach level cap materia would become a problem because the endgame master recipes used to require pretty high stats paired with a few HQ mats to be HQ crafted reliably. With Ishgard getting your crafters to level cap is so easy and QUICK that every player can now craft everything for themselves and the market is flooded with items that don’t sell until their prices fall to rock bottom and the marginal gain you get from selling is virtually 0. This issue also comes with the fact that since 5.0 no recipe in the master books has been so difficult to require high stats (and thus expensive melds and/or HQ mats), they’re all pretty simple and in fact what happened with 5.2 is there for all to see: the market crashed in basically a single day because almost no one would buy gear off the MB when crafting it was quick and easy.
    Right now the only stuff that sells are raid food and pots (for an incredibly low price, it’s almost not even worth gathering the mats to craft them) and a few evergreen glamour items (that I’m not gonna list here but you can easily guess which they are). Levekits are not a thing anymore (because of Ishgard).
    The argument of expert recipes doesn’t seem to hold any logic as far as I’m concerned because those recipes are only used to craft items that you cannot sell on the marketboard thus they don’t interfere with the market dynamics in any way.
    I’d like to see crafting and gathering being more difficult again (I know it’d be a pain for newer players; I know I’m writing this as an omnicrafter/gatherer). Gil has never been much useful in this game outside of glamour and if we keep going on like this I feel like it’ll become even more so.
    This right here.
    (8)

  3. #23
    Player
    ILikeApples's Avatar
    Join Date
    Feb 2020
    Posts
    7
    Character
    Sen Horo
    World
    Zodiark
    Main Class
    Culinarian Lv 80
    Quote Originally Posted by Derfel View Post
    So this translate to "anyone who disagrees with me is just a hater". Maybe Neo-Ish gear dropping in price is because the materials are easy to get, with more crafters being able to sell it then people like yourself can't over-price it. You can't complain that someone knows nothing about economics when you're not grasping the basics of it yourself. Why should gear cost 500k+ a piece when it's not difficult to make, the materials are very easy to obtain and there's a lot of supply?

    Frankly, your post is just insulting to every player in the game, you're telling people who don't agree with you "You are a hateful and jealous person, Square Enix listening to your feedback is destroying the game". Maybe your opinions are getting ignored because you are the minority and Square Enix want to ensure that the majority enjoy the game.
    I’m sorry. Maybe I’m a bad reader LOL. When in her post did she say anyone who disagrees with her is a hater? I most certainly don’t see that anywhere! o.O Also, you are being kind of a smart aleck with your next comment. She and Liam definitely explained why the gear costing less than 500K is a problem.

    Frankly, you shouldn’t lump “every player in the game” with you, because I sure as heck do not agree with a word you’re saying! And if Square Enix ignores the minority, why do these expert recipes even exist? Clearly they want the game to be enjoyed by all types of players, and not just you. All of your posts in this section have just been highly argumentative. I dunno. I guess you expected everyone to be on your side or something.
    (9)

  4. #24
    Player
    NanaWiloh's Avatar
    Join Date
    Aug 2015
    Posts
    2,433
    Character
    Nana Wiloh
    World
    Lamia
    Main Class
    Astrologian Lv 100
    Hardcore and causal want to kick the otherside out or lies about their end goals. Hardcore says "We dont care about gil" Well if you dont care stop crying about it!! Causals "We dont want difficult recipes" A selection of difficult recipes aimed at the profit seeking and challenge thirsty is not going to kill you!!! WTF is wrong with a middle ground?? Can't everybody have a endgame for crafting?? If your goals require stomping on the goals of others then you dont serve to meet those goals.
    (8)
    Last edited by NanaWiloh; 04-18-2020 at 04:03 AM.

  5. #25
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    When everyone and their aldgoat is a pentamelded omnicrafter, no one is.

    Crafting/gathering are still consistent ways of making gil. However, the gil income from many crafted/gathered items has dropped drastically.

    The most valuable/profitable items are the ones which are difficult to obtain,time-consuming or both.

    Also what is wrong with accumulating gil?

    It's just something else to grind out.

    The most obvious appeal derives from the elements of achievement in these environments. They cater to players who enjoy accumulating wealth, rare items and tangible power. The other main appeal derives from the ability to chat, make friends and affiliate with larger social groups such as guilds. Many players also find appeal in becoming immersed in a fantasy world and becoming part of a story that is being told. Also, certain players enjoy competing with other players or even annoying and manipulating them through devious means. And finally, some players are fascinated with the mechanics and geography of the world. For them, the satisfaction comes from unraveling the game.

    MMORPGs are seductive because they have hooks for many different kinds of people and appeal to them through different means. To a certain extent, we can understand MMORPGs as environments where people are playing a different game side by side. But MMORPGs are dynamic worlds because of this diversity of motivations and because players are ultimately playing the same game. Adventures, alliances and betrayals emerge as players collaborate to achieve very different goals.
    (8)

  6. #26
    Player
    smoodie's Avatar
    Join Date
    Oct 2017
    Location
    Ul'dah
    Posts
    8
    Character
    Ringo Deathstarr
    World
    Famfrit
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by Derfel View Post
    So this translate to "anyone who disagrees with me is just a hater". Maybe Neo-Ish gear dropping in price is because the materials are easy to get, with more crafters being able to sell it then people like yourself can't over-price it. You can't complain that someone knows nothing about economics when you're not grasping the basics of it yourself. Why should gear cost 500k+ a piece when it's not difficult to make, the materials are very easy to obtain and there's a lot of supply?

    Frankly, your post is just insulting to every player in the game, you're telling people who don't agree with you "You are a hateful and jealous person, Square Enix listening to your feedback is destroying the game". Maybe your opinions are getting ignored because you are the minority and Square Enix want to ensure that the majority enjoy the game.
    No offense but you sound very triggered over players actually enjoying collecting gil. All of your posts are aimed at crafters actually liking to earn gil. They like gil. So what. Boo hoo, poor baby. If someone’s enjoyment bothers you, play a different game?
    (6)

  7. #27
    Player
    Jojoya's Avatar
    Join Date
    Feb 2018
    Posts
    9,091
    Character
    Jojoya Joya
    World
    Coeurl
    Main Class
    Bard Lv 100
    Quote Originally Posted by TwistedTea View Post
    When everyone and their aldgoat is a pentamelded omnicrafter, no one is.
    They're all still pentamelded omnicrafters. You can't take that away from them.

    They're just no longer special snowflakes by having a relatively unique status.

    Quote Originally Posted by TwistedTea View Post
    Crafting/gathering are still consistent ways of making gil. However, the gil income from many crafted/gathered items has dropped drastically.
    Prices might have dropped but there's still plenty of profit to be gained. If I only costs me 5k to make an item, I'm still profiting whether I sell it for 10k or 100k.

    Quote Originally Posted by TwistedTea View Post
    Also what is wrong with accumulating gil?

    It's just something else to grind out.
    There's nothing wrong with accumulating gil. There are always players in MMOs that base their game play around wealth accumulation.

    But that's a mini-game that's subject to change just like any other game content. Those playing it need to be prepared for competition and for market values to change instead of expecting things to remain static. When there's a change to the market, you need to be ready to adjust.
    (3)

  8. #28
    Player
    TwistedTea's Avatar
    Join Date
    Jan 2018
    Posts
    500
    Character
    Zaetia Pryce
    World
    Coeurl
    Main Class
    Weaver Lv 90
    Quote Originally Posted by Jojoya View Post
    They're all still pentamelded omnicrafters. You can't take that away from them.

    They're just no longer special snowflakes by having a relatively unique status.
    The thing is that there were fewer pentamelded omnicrafters around. By making crafting/gathering more accessible, there's an oversupply of crafted/gathered goods.

    For the buyer, it's a good thing, since prices have fallen. For the seller, not so much.


    Prices might have dropped but there's still plenty of profit to be gained. If I only costs me 5k to make an item, I'm still profiting whether I sell it for 10k or 100k.
    Opportunity cost in two ways.

    One whether you're crafting an item which will sell for a profit of 100k and above or an item of 5k profit, you have to set aside time assuming they both sell often. I rather craft items with the 100k profit margin and above.

    Second opportunity cost, is the limited number of retainer listings (20). I only have 2 retainers. So I try to make it a point that each item that I list must be giving me a profit of 75k and above.


    There's nothing wrong with accumulating gil. There are always players in MMOs that base their game play around wealth accumulation.

    But that's a mini-game that's subject to change just like any other game content. Those playing it need to be prepared for competition and for market values to change instead of expecting things to remain static. When there's a change to the market, you need to be ready to adjust.
    I agree and that was the point, I was trying to make with the initial sentence. I no longer consider myself a crafter main and have moved to other market segments which are more profitable.
    (0)

  9. #29
    Player
    Shadygrove's Avatar
    Join Date
    Mar 2011
    Posts
    1,423
    Character
    Alya Mizar
    World
    Sargatanas
    Main Class
    Marauder Lv 72
    All I am going to say about the instacrafters is they don't learn the market on the way up.
    (1)

  10. #30
    Player
    Caitlinzulu's Avatar
    Join Date
    Jul 2015
    Location
    Gridania
    Posts
    889
    Character
    Caitlin Seraphim
    World
    Shiva
    Main Class
    Archer Lv 100
    I consider "playing" the market the same as leeching, trying to get a profit out of someone elses work. its a kind of selfishness, trying to swindel money from the masses.

    Its like those hedge fund marketeers, in just about every movie or series they are protrayed as moneyhungry evil bastards

    If you want to make a profit be prepared to put some work into it.
    (2)

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