Quote Originally Posted by SpeckledBurd View Post
3. Remove the Fist stances. The devs are so utterly enamored with putting traits on these and keeping them around its baffling, despite them still having not fixed the fundamental problem of there only being one dominant fist stance because only one increases your damage the most. In Shadowbringers they basically repeated Tackle Mastery, but as two traits. Enhanced Fists of Fire is earned and becomes invalidated over the course of about 6 levels by New!Riddle of Wind. Get rid of them, let's not have a third expansion where Fist Stances get traits that do nothing.
You mean you're not looking forward to our level 82 and 86 traits? Lv82 Trait: Fists of Fire increases damage by 15%. Lv86 Trait: FoW Increases Damage by 5%. But don't you forget about our new capstone level 90 ability! Leaden Foot: All positional damage up 20% but places heavy on MNK. Y'know, to make hitting those positionals a monstrosity lmao. (I'm joking devs, don't put this in the game. I know it's the sort of thing you'd do because you don't want MNK to actually be fast so you find ways to slow them down through BS loopholes within niche skills).