I agree I do wish they made switching stances a thing I always feel so cool when i start an opener in FoF then switch to FoW right before that 4th GL stack then..... just nothing sit in FoW the rest of the fightMonk kinda needs more oGCD attacks tbh. I'm quite surprised that they removed Howling Fist in the first place, as it would have made Monk a bit more... "fun" to play.
Give more abilities tied to the chakra I think. Or more ways to build them efficiently. Maybe, if you add an oGCD attack, make its activation grants one or two chakra ?
Also, fist stances are cool and neat, but I'd like it if there was an actual incentive to switch them in a fight. Currently FoW is way better because it gives us speed up on attack and movement. Sure, peoples still uses FoF for the opener, but it's kinda lame to see a skill so important before get dumped to the first few seconds of your opener because it gets useless after that. And don't get me started on FoE...![]()
I do like the new Riddle of Fire tho, maybe add an attack at the end that ends RoF when used ? A bit like the lv80 Paladin spell ! Maybe make Tornado Kick consume the RoF buff and not Greased Lightning if used during RoF ? That would be really cool imo, and would reduce the numbers of useless skills without deleting them entirely.
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