Monk kinda needs more oGCD attacks tbh. I'm quite surprised that they removed Howling Fist in the first place, as it would have made Monk a bit more... "fun" to play.
Give more abilities tied to the chakra I think. Or more ways to build them efficiently. Maybe, if you add an oGCD attack, make its activation grants one or two chakra ?
Also, fist stances are cool and neat, but I'd like it if there was an actual incentive to switch them in a fight. Currently FoW is way better because it gives us speed up on attack and movement. Sure, peoples still uses FoF for the opener, but it's kinda lame to see a skill so important before get dumped to the first few seconds of your opener because it gets useless after that. And don't get me started on FoE...![]()
I do like the new Riddle of Fire tho, maybe add an attack at the end that ends RoF when used ? A bit like the lv80 Paladin spell ! Maybe make Tornado Kick consume the RoF buff and not Greased Lightning if used during RoF ? That would be really cool imo, and would reduce the numbers of useless skills without deleting them entirely.