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  1. #1
    Community Rep
    Join Date
    Apr 2011
    Posts
    509
    In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.
    (51)
    Bethany "Rukkirii" Stout - Community Team

  2. #2
    Player
    Sigmakan's Avatar
    Join Date
    Mar 2011
    Posts
    877
    Character
    Sigmakan Kaph
    World
    Hyperion
    Main Class
    Ninja Lv 80
    Quote Originally Posted by Rukkirii View Post
    In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.
    Amazingly cryptic and vague. Right out of the SE playbook.
    (35)

  3. #3
    Player
    Keftenk's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    802
    Character
    Keftenk Duras
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Sigmakan View Post
    Amazingly cryptic and vague. Right out of the SE playbook.
    It seems to be SE's only remaining talent these days...luls
    (2)

  4. #4
    Player
    Join Date
    Mar 2011
    Posts
    4,948
    Quote Originally Posted by Sigmakan View Post
    Amazingly cryptic and vague. Right out of the SE playbook.
    Amazingly pessemistic and cynical. Right out of the overly entitled player playbook.
    (4)

  5. #5
    Player
    Genome's Avatar
    Join Date
    Sep 2011
    Posts
    47
    Character
    Lord Genome
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Rukkirii View Post
    In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.
    That sounds AMAZING..ly like it could be anything from fish scooping to dynamis.
    (8)

  6. #6
    Player
    Seyrr's Avatar
    Join Date
    Feb 2012
    Location
    Limsa Lominsa
    Posts
    50
    Character
    Seyrr Timono
    World
    Hyperion
    Main Class
    Fisher Lv 80
    Quote Originally Posted by Genome View Post
    That sounds AMAZING..ly like it could be anything from fish scooping to dynamis.
    fish scooping
    Okay. Who do I need to pay and how much to make a fish scooping raid exist? This sounds both horrible and amazing and I want it to exist.
    (3)

  7. #7
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rukkirii View Post
    In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.
    Not a fan of "Hard Mode"
    Its a lazy way to maximize content...
    Like having Difficulty on an offline game to help increase replay value....
    "You've beaten the game on Hard, you have unlocked NIGHTMARE mode..."
    No thank you
    (6)

  8. 04-07-2012 09:40 AM

  9. #9
    Player
    Volsung's Avatar
    Join Date
    Apr 2011
    Posts
    910
    Character
    Adell Raynes
    World
    Balmung
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Rukkirii View Post
    In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.
    Can we stop doing speed runs?
    (9)

  10. #10
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Quote Originally Posted by Rukkirii View Post
    In 2.0, we have something else planned that is slightly different than "Hard" mode and instead of increasing the drop rates, the rewards will be fitting for what's being planned.
    sound like 2nd version of the original one
    (0)

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