Thanks for the response Rukkirii! ^^;
I was having problems getting back on the forums to post x.x;
I still think having multiple modes is a good idea. If everything was super hard, it would only cater to the hardcore. If everything is too easy, no one will find it challenging, and it will just be mindlessly repeating the same content over and over (kinda what it's at now sadly). The thing is, if you don't want to do normal or easy mode, don't it's your choice.
Something definitely needs to be done about the droprates though. I can't think of a better system then giving us currency and keeping the randomness we have now. It feels like a punishment. Personally, I want to have a life. So is the definition of hardcore just mindlessly grinding the same content for the low low chance of getting what you want, I'll pass.
I don't believe in Day reentry's in content like this, maybe something on the dynamis scale, but not this. Adding a reentry time like that would only be catering to the hardcore and people wiht organized linkshells. Besides, what if you have 10 people that want to go, two are just outta luck. IDK, that doesn't see like a good idea to me, Thought I'd put that out there. There's a mix of people that play the game and to me that feels like only a small group could even try out that content. Seems like a waste.
One thing I like about two modes is that one can be used to build a strat and the harder mode can be used to challenge us even if we mastered that strat. Cause like someone said, once the video is out, the content becomes easy.
If you want to make content feel fresh each time, I think you need to invest in randomly generated mob layouts. Not really random, but have like 5+ layouts for each raid and have it randomly select one to use as we enter. I'd imagine cost might be an issue, but I know there's gotta be a way around that.
Another thing I'd like to see is some more raids like Toto-Rak (level 50 of course), with multiple targets within each raid, rather then running the same thing over an over it might also help raids feel a little fresher for longer.