Quote Originally Posted by Dakin View Post
Your so called new 'hard modes but not hard modes' need to have a guaranteed drop. Balance the content and said drops around how many players you want actually completing them, rather than asinine RNG. Reward player and group skill. .8% drop rate on Darklight is not very fun.
Well said Dakin.

I shudder to think if SE releases a Super Hard Mode with better gear, but... *half* the current chance, or the same crappy drop rates as the current Darklight.