Honestly I'd probably have more steps that function like the light gathering phase of a relic. Yes, I know some people don't like it, but it really does encapsulate what I would love to see from relics: A variety of ways to accomplish it, being able to do it while doing your everyday grinding, and an encouragement to do more difficult or longer content by making it give more light.

Now, that said, I'd probably make a few changes to it. For starters, trying to encourage a greater variety of activities. We're creatures of efficiency, and if a most effective method is found we'll grind the fun out of it. There's a few ways one could go about it: Grant more bonuses to things that have an inherent limit like beast tribe dailies, roulettes, challenge logs, heck maybe even wondrous tails, or simply have the amount of light an activity gives go down as it's repeated. Something that's more along the lines of "Go see all the world has to offer" than "Go grind Haukke Manor 70 times."

I'd also add some relic-specific content sprinkled throughout. Doesn't have to be anything major, don't need a new trial for every step or something. Something simple perhaps like a spawned open world mob, and make it different for each weapon. If using re-used mob assets it shouldn't be TOO expensive to do so.