Affiche les résultats de 1 à 7 sur 7
  1. #1
    Player
    Avatar de Kyvulcht
    Inscrit
    avril 2020
    Messages
    2
    Character
    Ocotlan Ichtaca
    World
    Brynhildr
    Main Class
    Invocateur Lv 44

    A Thought on Blue Mage

    So, I'm probably really late to the party here but I figured I'd share anyway. First of all, I'm very new to the game still and don't even have Blue Mage unlocked yet. But learning more about the limitations placed on it has me very confused and I thought I'd just share my thoughts.

    So first, it seems as though the consensus is that Blue Mage does not fit in well with parties, or something, being that you could que up randomly and end up in a dungeon with only three skills or so. Assuming a Blue Mage's role would be dps it's safe to say this would leave a huge gap in your party's damage potential and you'd all be royally fucked.

    Now honestly I don't mind having to do preformed parties to do dungeons. It's not that big of an issue since friends would already have an idea of what to expect and would probably be doing it for fun or to help you in the first place. And even if you didn't have friends I get the feeling you could get a party to grind a few runs just by asking around. So long as you aren't completely barred from the content it's not the huge of a deal.

    I did want to throw out an idea I had though that could balance this issue and get some feedback. Why not put some kind of prerequisite on each dungeon before a Blue Mage can enter it? This would take the form of some calculator that would spit out an average damage potential based on skills equipped or unlocked, depending on how Blue Mage works I suppose. Devs could more or less attach a number to the Blue Mage skills representing the dps of said skill to help calculate the average, or even just go off damage potency. So for a level fifteen dungeon you would need a pretty reasonable base average before being allowed to que up for it, where a level forty dungeon would require the Blue Mage to have unlocked some new skills/upgraded/leveled up, depending on how Blue Mage works. This would pretty much lock in Blue Mage as a magical dps, which I assume it's already considered such.

    I figure a setup like this would balance the way Blue Mage ques so they wouldn't unintentionally become a burden to their party. As for the increased xp gain, dungeons level pretty damn fast. So it might be wise to cap the xp gained in dungeons to the same level as the other classes. I doubt most would miss it, from what I hear the xp gained from monsters is pretty great.

    So that's my idea. I don't expect anything to come of it, but I figured why not put it out there. Who knows, maybe it's actually smart and might be implemented in some way, if not for dungeons then for story perhaps.

    For a class boasting soloplay it seems a strange decision to bar them form the story. This is pretty much all I had to say. All feedback is welcome.

    P.S. For level three limit break why not have an AoE Toad Drop? Think about it lol
    (0)

  2. #2
    Player Avatar de DrWho2010
    Inscrit
    aot 2013
    Lieu
    Limsa Lominsa
    Messages
    3 707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Invocateur Lv 100
    why are you making yet another blue mage thread when there are plenty others you could have written in? also this is not the first time your "idea" has been brought up. not to be harshing but just saying. this is why NA feedback goes nowhere because there is no consolidation of ideas.
    (3)

  3. #3
    Player
    Avatar de Kyvulcht
    Inscrit
    avril 2020
    Messages
    2
    Character
    Ocotlan Ichtaca
    World
    Brynhildr
    Main Class
    Invocateur Lv 44
    Citation Envoyé par DrWho2010 Voir le message
    why are you making yet another blue mage thread when there are plenty others you could have written in? also this is not the first time your "idea" has been brought up. not to be harshing but just saying. this is why NA feedback goes nowhere because there is no consolidation of ideas.
    Because rather than digging through forms to find a post relevant enough to put my thought in only to have it drowned out by the multitude of other posts I figured it'd be best to make my own thread. It would stay at the top for a bit which would be long enough for the idea to actually be seen. *shrug*

    Good to know I'm not the only one who came to this conclusion though. Means the idea is simple enough to stick. Not sure what this has to do with NA though lol. If you have feedback then I'm all ears. You've seen the idea before which means you've had more time to think on it than I, do you believe it would work or no? And why or why not?
    (0)

  4. #4
    Player Avatar de DrWho2010
    Inscrit
    aot 2013
    Lieu
    Limsa Lominsa
    Messages
    3 707
    Character
    Maximum Powerful
    World
    Hyperion
    Main Class
    Invocateur Lv 100
    i'm not concerned with anything to do with blu mage other than playing it. I'm more concerned with the lack of organization on the forums in order to get anything noticed by the devs. idle discussion in a multitude of threads will not get their attention. it must be a concerted effort.

    Because rather than digging through forms to find a post relevant enough to put my thought in only to have it drowned out by the multitude of other posts I figured it'd be best to make my own thread.
    this is exactly why ideas fail to reach the devs. everyone thinks their opinion is the most important therefore a new thread must be created for it. please no.
    (3)
    Dernière modification de DrWho2010, 11/04/2020 à 06h33

  5. #5
    Player
    Avatar de Hazama999
    Inscrit
    aot 2013
    Lieu
    Gridania
    Messages
    631
    Character
    Momoida Jojoida
    World
    Halicarnassus
    Main Class
    Sage Lv 100
    My thought on Blue Mage is that I forgot it exists... Until I read this thread name.
    (1)


    PGY-3 Family Medicine resident.
    Constantly learning.

    Signature art by @po_yomo on Twitter.

  6. #6
    Player
    Avatar de Paladinleeds
    Inscrit
    septembre 2015
    Lieu
    Ul'dah
    Messages
    2 210
    Character
    Nomfur Farredzasyn
    World
    Omega
    Main Class
    Mage blanc Lv 100
    Yep. JP threads usually consolidate everything into one megathread. This makes it easier to pass on to the devs rather than everyone making their own thread. Because a consolidated thread helps the devs sift through everything in one setting, whereas with the way we do things, they have to go through 43219498239852358975298723598752398751398715249875 threads just to try and figure out what people are wanting, and that means they just can't find it all. There has been threads here too, when we consolidate it all into a single thread, it then gets passed on to the devs. Some of that feedback has also been implemented. So in essence, what DrWho is saying is correct. Consolidate your feedback into one of the other threads where it has more chance of being picked up on by the devs.
    (0)
    White Mage ~ Scholar ~ Paladin
    Citation Envoyé par Spiroglyph Voir le message
    Boi if you got kicked for the same thing in over 20 duties I strongly suggest you think hard on whatever the hell it is you're doing

    As I'm sure you are well aware, it takes more than one person to be able to kick a player from a duty, so in all those instances there were at least two people agreeing they'd be better off without you tanking.

  7. #7
    Player
    Avatar de Fawkes
    Inscrit
    mars 2011
    Messages
    2 689
    Character
    Fawkes Macleod
    World
    Excalibur
    Main Class
    Mage blanc Lv 100
    Plenty of people have suggested gating BLU's ability to join parties behind some sort of prerequisite. Yoshi says he dun wanna.
    (1)