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  1. #1
    Player
    Jade3173's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    139
    Character
    Ayis Luola
    World
    Cerberus
    Main Class
    Bard Lv 80
    Quote Originally Posted by Granyala View Post
    I find the idea of dyable glamor gear locked behind an extreme trial to be quite lame.
    It's not the encounter I'm afraid of, I raided savage in the past, so it will be easy to me.

    However, doing such things w/o a static group is a hell in itself. I won't touch party finder with a 10 foot pole when it comes to content that can actually kill you.
    this right here, I resubbed to do relic so while not happy with the little I have to do from that, finding out that the dyeable AF gear I've been waiting for is locked behind an EX that I have to pug is what really left the sour taste in my mouth. I've pugged EX content before, got a few Titania weapons and have done previous EXs when relevant, but I don't enjoy doing them enough to really be happy that they locked the iconic job gear behind anything that isn't a casual grind.
    (9)

  2. #2
    Player
    Allegor's Avatar
    Join Date
    Sep 2018
    Posts
    2,056
    Character
    Red Rider
    World
    Hyperion
    Main Class
    Sage Lv 90
    I wish I could at least see the dyable gear to decide if doing the EX is even worth it. I mean, since when is gear 'hidden' inside coffers?
    (9)

  3. #3
    Player
    Granyala's Avatar
    Join Date
    Sep 2014
    Posts
    1,635
    Character
    Ifalna Sha'yoko
    World
    Cerberus
    Main Class
    White Mage Lv 100
    Quote Originally Posted by Allegor View Post
    I wish I could at least see the dyable gear to decide if doing the EX is even worth it. I mean, since when is gear 'hidden' inside coffers?
    Hmm wouldn't a random player inspect or a chatlink do the trick? It's a bit messy but you can click your way through to "dye preview".
    (0)

  4. #4
    Player
    Halivel's Avatar
    Join Date
    Sep 2015
    Location
    Golmore
    Posts
    1,590
    Character
    Elja Djt-dvre
    World
    Sagittarius
    Main Class
    Black Mage Lv 100
    Quote Originally Posted by Allegor View Post
    I wish I could at least see the dyable gear to decide if doing the EX is even worth it. I mean, since when is gear 'hidden' inside coffers?
    I guess they did it to avoid the looooooooong line of clothes or need to do few different tabs (as they did for Anemos iirc). Probably thought that new, more compact system is better. It surely is in some aspects (like not having to scroll trought all those tabs and endless lists), but not very convenient in terms of preview indeed. Wouldn't be an issue if we had a centralized preview menu, where we could try and check every clothes existing in the game, but we don't have one, sadly.
    (2)

  5. #5
    Player
    BunniEclair's Avatar
    Join Date
    Feb 2020
    Posts
    526
    Character
    Tea Cakes
    World
    Gilgamesh
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Allegor View Post
    I wish I could at least see the dyable gear to decide if doing the EX is even worth it. I mean, since when is gear 'hidden' inside coffers?
    This!!! I want the WHM set if the red parts dye. If they stay red I wouldn’t bother. It’d be nice to know...I’ve been looking in all the big hubs for someone wearing it but it’s not exactly the most popular set of the bunch. :P
    (4)

  6. #6
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    I am glad SE took a risk with this move, forcing more of the community into midcore content is not s bad thing for a game in the long run. Ease the community into slightly more difficult content will allow the dev team to try new things without worry so much about the difficulty.
    (6)

  7. #7
    Player
    Alahra's Avatar
    Join Date
    Jul 2014
    Location
    Gridania
    Posts
    1,798
    Character
    Alahra Valkhir
    World
    Balmung
    Main Class
    Reaper Lv 100
    Quote Originally Posted by Awha View Post
    I am glad SE took a risk with this move, forcing more of the community into midcore content is not s bad thing for a game in the long run. Ease the community into slightly more difficult content will allow the dev team to try new things without worry so much about the difficulty.
    Easing the community into such content would need to include something like Hard Mode Trials, though—a solid stepping stone in terms of difficulty toward taking on the more difficult, Extreme versions. Those existed for the 2.1 Extreme trials. Now that we only really get "story" difficulty versions of such fights, there's not a good way to ease players into Extreme versions anymore. By and large, locking previously casual glamour gear behind an Extreme trial is just going to mean fewer people have that gear, not that a significantly larger numbers of players partake in Extreme content.
    (19)
    Last edited by Alahra; 04-08-2020 at 10:17 PM.
    FFXIV/Glamour Blog
    http://www.fashionninjutsu.com/

  8. #8
    Player

    Join Date
    Jul 2017
    Posts
    3,327
    Quote Originally Posted by Alahra View Post
    Easing the community into such content would need to include something like Hard Mode Trials, though—a solid stepping stone in terms of difficulty toward taking on the more difficult, Extreme versions. Those existed for the 2.1 Extreme trials. Now that we only really get "story" difficulty versions of such fights, there's not a good way to ease players into Extreme versions anymore. By and large, locking previously casual glamour gear behind an Extreme trial is just going to mean fewer people have that gear, not that a significantly larger numbers of players partake in Extreme content.
    True we have no good way, but at least this way is something. In end sure less people will have it but if this change even gets a small percentage of the community taking part in something they would not have either way that to me is a good thing. Sure it is not perfect but it is something.
    (1)

  9. #9
    Player
    TaleraRistain's Avatar
    Join Date
    Jun 2015
    Posts
    5,588
    Character
    Thalia Beckford
    World
    Jenova
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Awha View Post
    I am glad SE took a risk with this move, forcing more of the community into midcore content is not s bad thing for a game in the long run. Ease the community into slightly more difficult content will allow the dev team to try new things without worry so much about the difficulty.
    This isn't going to force people into content. They just won't do it.
    (11)

  10. #10
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    I like the first step, really interested in where this story is going. Enjoyed the solo instance a lot.

    And very glad that I don't need to do Eureka or anything similar for the dyeable armor. Said it before but Eureka literally lost my interest within an hour, and even after hearing it improved later, I'm still not exactly looking forward to whatever psuedo-Eureka they might be cooking up for later.
    (1)
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

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