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  1. #1
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Exni View Post
    Yeah see there must be some fundamental difference we have in the issue, because I see (and have tried to explain) how gear swaps directly add more customization by providing more options of what's viable. You see it doing the opposite. I see gear swapping adding a TREMENDOUS amount of strategy and complexity (as I've said the current system is abit boring) to the encounter because SE knows your not limited to whatever you were[ wearing. Since you'd be capable of adapting to different situations better, they could effectively mix up the dynamics of the encounter that much more. While you see gear swapping as just abunch of unnecessary macro's that could somehow (I still don't get that part) promote elitism more than the current system.

    Just two completely different trains of thought. I just don't like that your train of thought has to exclude what others would find enjoyable. It shouldn't be a personal affront to you if gear swapping is included. You like to use the arguement that people might complain if your not gear swapping... Yo people gonna complain about everything at some point (have you played mmos lately lol ).. If you'd rather not gear swap all the time (or at all) then don't, play the game how you want to. But this whole 'i don't want to be bothered with needing to gear swap, and I don't want to see anybody ask me to gear swap, so I don't want anyone to be able to gear swap because basically i just don't feel like it' mentality is... kinda lame.
    Sorry man, I just don't see how it adds customization. Perhaps strategy yes. I didn't argue it didn't have a strategic element to it. I did however argue that it takes the strategy away from the encounter and relocates it to the production of effective macros and different gear pieces with single purposes.

    You see, on one hand you say that it won't be an affront to me as I don't necessarily have to gear swap if it's made viable, but if it isn't viable people who want to can't. Before that however, you mention how SE can design content based on the use of gear-swaps, thus promoting it officially. Contradiction right there. Massive one.

    I'm not against customization. I'm not against giving more gear more use. I'm against gear-swapping. More gear can be made viable without resorting to gear-swapping, which is again lazy design. Considering the devs have in the stated their stance being against gear-swapping, I like to think they also feel like they can come up with something better.
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  2. #2
    Player
    Exn's Avatar
    Join Date
    Aug 2011
    Posts
    325
    Character
    Exn Phenix
    World
    Excalibur
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by NoctisUmbra View Post
    You see, on one hand you say that it won't be an affront to me as I don't necessarily have to gear swap if it's made viable, but if it isn't viable people who want to can't. Before that however, you mention how SE can design content based on the use of gear-swaps, thus promoting it officially. Contradiction right there. Massive one.
    How? I said you play how you want to play the game. If you want to enter an encounter and gear swap, then do so. If not, then don't. Just because the content has been tailored to account for players potentially gear swapping doesn't mean you'd have to.. If you didn't want that extra dps, hmp, or whatever you coulda got from gear swapping then that's your choice. Maybe you didn't even need to gear swap because you got that darklight or <insertnamehere> set and are already performing your role more than adequately for the encounter. Meanwhile, your linkshell mate hasn't been lucky enough to acquire that pimp set yet and can't keep up with you unless he gear swaps in some extra crit+ for his WS's, and some AF to enhance his self-buffs (also help keeping AF viable in the long run), making much more currently unused gear in this game, useful. You can even choose to not gear swap while not having 'great' gear either, by simply relying less on gear.. and more on skill and focus to survive the encounter. I didn't contradict myself.

    I understand that you are against gear swapping. I agree that more gear can be made viable other ways. That being the real issue, I hope the Dev's start implementing ways to do that soon, not excluding gear swaps for those that are interested.
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