Quote Originally Posted by Rydin View Post
I agree with this... there are more creative and innovative ways to keep all gear relevant...
Materia is on the right road... unfortunately materia doesn't play well with unique/untradeable

Why they would make 2 competing gear systems is beyond me... and with each patch, it is unclear which one is considered superior

1 Make attaching materia work like repairs.... i.e. in your bazaar
2 More rare materia
3 more diverse materia
4 U/U materia
5 U/U gear becoming Gear specific materia
6 materia that can change the look and/or name of a piece of gear
7 Materia that requires rare and hard to get catalysts

If all that was done... gear swap wouldn't even be in anyone's mind
Pretty much this, for the most part.

They really do need to put in a bazaar system for melding. The whole trading thing got old day one. New materia, both rare and common is needed. Diversity is a great thing. I've said before I disagree with U/U materia, though I wouldn't be against U/U gear having, say, higher chances of producing materia that are otherwise considered rare.

As for the points of changing the look and/or name of certain gear or any form of enhancing U/U gear, I would much prefer an entirely new system. Perhaps what they have in store for upgrading AFs in 1.22 can be extended to work for a broader range of U/U gear.

The way I see it, the materia system was added as a gear-sink to stimulate the in-game economy as well as increase the usability of crafted gear and promote customization. These are all great and it is indeed working as intended. Rather than extend this to fit with U/U as well- and they'd have to re-evaluate the entire system to have it work well and balanced with U/U gear as well and anyone who thinks they can simply say hey gais U/U gear is meldable now is kidding themselves- I suggest they add a new system for U/U gear. Ways to enhance them by adding certain stats- or better yet, effects to them. A name change would be cool as well.