Quote Originally Posted by Elexia View Post
They can't be really creative due to limitations on how gear is made. For example you can't create a piece of gear that does:

Enhances Divine Veil Effect
Enhances Cover Effect
Enhances Succor Effect
Enhances Spirit Within Effect
Enmity + 30

All on one piece of gear, there's a limit to "slots" for stats and boosts a gear can have in an MMO either due to client limitations, server limitation or simply design of the gear system. Though I do see why people kind of make fun if those who cite immersion being ruined, it's pretty silly to say it'll ruin it when the fact I can change my profession by equipping a gem makes me a completely adapt Paladin..that already ruins immersion.
You're really trying hard on that immersion counter with the PLD gem. You realize that right? Quite flimsy. It's not the gem that makes you a PLD. The Soul gem is a game tool that works as a toggle. Doesn't lack in the sense department nearly as much as "hey guys, I'm gonna sing for you now so let me change my shirt first!"

Don't... just don't try to use immersion as an argument for gear-swapping. The best counter you have against the immersion card is that you don't care about it. The gems can simply be explained as a sort of physical catalyst that helps channel the powers one learns as a <Insert Job Here>. Changing your pants because you want to better debilitate your target is silly no matter how you look at it.

As for your presumption regarding limitations on how gear is made- it is just that: a presumption. Unless, of course, you mean to say you know something about how gear is being designed in 2.0 that the rest of us do not.