+1 to bring back gear swapping.

It is silly not to have it, plenty of MMO's do not just FFXI. I don't understand the argument against it, you have to carry too many items? It breaks immersion? Tough luck. Having gear last exponentially longer, and making itemization so much deeper is worth both of those.

If not allowing us to swap gear in 2.0, please at least give us activated effects on gear (such as in Vanguard) and allow us to use the effects if the item is in our inventory. Killing some highly notorious monster should never become passé because none of the gear it drops is useful any longer. It is completely backwards game design logic, no one asked them to trivialize endgame content after 1-2 patches.