Quote Originally Posted by Jericho View Post
it's weird that in my 8 years of playing ffxi, I never, ever once heard someone complain that they didn't like gear swapping.

I will admit it when I'm wrong, but so far I'm not. The fact that there's only one useful set is a big problem. Toto-Rak, DH, strongholds, shposhae, all are useless and drop useless gear. There's no balance, and DL gear is an obvious winner. Everyone complains about useless gear, but what did you expect? The game is set up for us to actually hold on to one set per class/job. Nothing more. It's set up for us to blow through the levels, so spending time to obtain 15 or 30 gear is a waste of time. You can't deny that.

But that's what everyone wanted.
That's weird since in my 5 years of playing I did hear people say they hated it.

I had a love-hate relationship with it, and I will actually 100% agree that gear-swapping makes more gear viable and useful. If you don't have gear-swapping then you end up just wanting your overall best in slot items for everything, and not for specific spells and abilities. This is simpler and when it's tiered correctly, it's alright and I do like it. But right now we do have a lot of crap gear that really doesn't even feel like it has its own tier of usefulness compared to other alternatives for its slot.

So, my hate came from how crappy XI's macros were and no, I did not use windower scripts to gearswap. It also took a lot more of your inventory space to do it. My love came from how much it let you further tweak your character, almost spell by spell. If gearswapping came back, it needs to not be in a macro, piece by piece, there needs to be "dress spheres" or the ability to macro a mannequin set on in 1 line.

I don't think we will see gear swapping, and I definitely will not touch it as it is now until SE either gives us a "yes, do it" or once and for all tells us absolutely not (I feel like they already have but some people seem to be stuck in XI and disagree).