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  1. #21
    Player
    Join Date
    Mar 2011
    Location
    Masamune (Wutai)
    Posts
    178
    Quote Originally Posted by Sol_Aureus View Post
    Darklight Breeches are best in slot for WHM and the Caligae are arguably best in slot for DRG and BRD.

    It makes me sad when people get the rare stuff but don't know the worth of what they're getting.
    I was going to post this, but I'll keep the flame on low.

    Don't wanna get bannedx2 (unless I get to flame diplomats again...kk sorry for the derail).

    Just to mention since we we're here talking about this... We've had days where we go 0/20+

    Other days where we go 4 DL in 7 runs.... All dumb luck I tell ya'
    (0)

  2. #22
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Richard_BG View Post
    out of about 120 total SR5C across AV/CC since patch day (600 chests) we've gotten about 25 pieces of Darklight. Only 4~5 body pieces in total.

    REPETITIVE BULLSH*T - LOVIN' IT
    I guess it amounts to game philosophy

    RNG has been used in A LOT of games...
    so has being guaranteed the item.. and so have token systems where you can easily predict how long it will take you to farm a certain thing....

    I guess it boils down to preference...
    Do you all prefer RNG vs token vs epicly hard fight for guaranteed drop?
    (0)

  3. #23
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rydin View Post
    I guess it boils down to preference...
    Do you all prefer RNG vs token vs epicly hard fight for guaranteed drop?
    Why can't we have all? We already have a token system for items (see: GC, primal weapons), we have RNG for drops in the recently released dungeons, and honestly I'd rather them stay away from "epicly hard fight for guaranteed drop" until 2.0, because the game engine is shit and they can't make a decently hard encounter without QQs over lag.
    (2)
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

  4. #24
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Belial View Post
    Why can't we have all? We already have a token system for items (see: GC, primal weapons), we have RNG for drops in the recently released dungeons, and honestly I'd rather them stay away from "epicly hard fight for guaranteed drop" until 2.0, because the game engine is shit and they can't make a decently hard encounter without QQs over lag.
    Good post... I'd enjoy having it all...
    Although, to be fair, the Primals are a hybrid RNG/token system, as the tokens drop based on RNG
    With that being said... do you think we'll ever see straight token? Like 40 wins and you get an item no matter what?
    Do you think at 2.0 we'll see something so hard that it guarantees an item?
    Technically the end dungeon bosses (Batraal, Miser's Mistress and Chimera) are guaranteed drops... just most of it is "meh"
    Maybe Odin's hardest form (After he's been beaten a certain number of times) will guarantee a certain drop
    (0)

  5. #25
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Drops were never meant to be easily obtained in MMO...really though this game is easy mode compared to most of the other MMO I have played. Like the Lineage II noblesse quest...
    (1)

  6. #26
    Player

    Join Date
    Jan 2012
    Location
    Zee Puff Puff
    Posts
    246
    Loots drops rate are definitively problematic. But then again there is nothing else to do as of right now so might as well keep trying.
    (1)

  7. #27
    Player
    illriginalized's Avatar
    Join Date
    Dec 2011
    Posts
    289
    Character
    Illmortal Tyr
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    SE doesn't know what play value is.. they figured, make this a rare drop so that it takes weeks if not months to get the drops, thus they pay us each month just trying to achieve rewards.

    motherofgod.jpg

    100+ runs?!?! Don't you people have to work and pay bills?!?!

    isthisreallife?.jpg
    (4)
    Last edited by illriginalized; 04-03-2012 at 06:25 AM.

  8. #28
    Player
    Babydoll's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    1,998
    Character
    Cesil Rapture
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by Rydin View Post
    I guess it amounts to game philosophy

    RNG has been used in A LOT of games...
    so has being guaranteed the item.. and so have token systems where you can easily predict how long it will take you to farm a certain thing....

    I guess it boils down to preference...
    Do you all prefer RNG vs token vs epicly hard fight for guaranteed drop?
    I prefer epic hard fight...repetitive stuff bores me after a while as it loses its novelty fast.
    (1)

  9. #29
    Player
    Belial's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    955
    Character
    Pandora Vainglory
    World
    Excalibur
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Rydin View Post
    Good post... I'd enjoy having it all...
    Although, to be fair, the Primals are a hybrid RNG/token system, as the tokens drop based on RNG
    With that being said... do you think we'll ever see straight token? Like 40 wins and you get an item no matter what?
    Do you think at 2.0 we'll see something so hard that it guarantees an item?
    Technically the end dungeon bosses (Batraal, Miser's Mistress and Chimera) are guaranteed drops... just most of it is "meh"
    Maybe Odin's hardest form (After he's been beaten a certain number of times) will guarantee a certain drop
    True, primals are that way, but with them diminishing the amount of tokens required it's not that bad, it took me no time to collect 10 totems for my final weapon in pugs. I think we'll have to see what other systems/content they hammer out, though. Maybe the Crystal Tower will be different, and who knows how Hamlet Defense will work or what kind of drops/system will be used. Unfortunately it's one of those "too early to tell" things, but I think all can be incorporated in some form or another to appease everyone.
    (0)
    Quote Originally Posted by DexterityJones View Post
    as a monk you can find the hole and fill it with a fist.

  10. #30
    Player
    Rydin's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    2,821
    Character
    Nyris Reach
    World
    Jenova
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Babydoll View Post
    I prefer epic hard fight...repetitive stuff bores me after a while as it loses its novelty fast.
    My personal favorite would be the Disney World of content
    Content so vast and epic, you can't see it all in one day
    (1)

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