Yes!

Early levels are a drag but max level is great fun indeed. Lots to do, big awesome effects that last, some utility, good mobility, and it's not completely braindead so it's not very easy to get bored. It's the only dps job I play and I don't feel the need for another.

If I had to explain the play style I'd say it's like playing in phases, cycling cooldowns. A teensy bit of planning ahead, managing a few things, mostly easy stuff once you get the hang of it though it may take a little bit to get fully used to. It has a pretty set pattern for the most part, no rng at all. It helps a lot to know when bosses become invulnerable or disappear so you don't waste a cooldown.

The dots kinda feel like an afterthought. For the most part they're applied with Tri-Disaster (it resets when you use DWT and Phoenix) and spread with Bane if needed, which at lvl 78 refreshes the duration on everything except your target. So easy to keep 'em rollin' it rarely feels like a chore but because of that they don't feel impactful. I do really enjoy the various layers of damage though.

I don't particularly enjoy Scholar but it is very nice to have at times.