As a dancer, getting a second dancer in DF is pretty demoralizing, because Technical step, Tech step Esprit, and Devilment all overwrite each other when dancers do not coordinate their use.
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- Tech step Esprit is the most demoralizing: A dancer who hits tech step first only to have that tech step overwritten by another dancer often loses ~2 Saber Dances during a prime burst window because Esprit stops being fed to them and instead goes to the dancer who went second. I would like to see it edited so that tech step's Esprit could stack, and each time a target generates a proc, that Esprit is shared to each dancer who has buffed the target. (I suggest keeping Standard Step's single-target Esprit as-is to prevent the sort of padding that would happen if multiple dancers partner the same target).
- Technical step's damage buff potential is chopped in half if overwritten early, too. I understand that allowing it to stack would make it overpowered on burst windows when multiple cooldowns are stacked, so I would like to see its effect edited so that tech step's damage buff extends any existing tech step already present.
- With Devilment I'd like to see the same treatment as point 2 in that it's too powerful for stacking and could extend itself, but since it's a single-target buff without the kind of wind-up time that's built into tech step, it's somewhat easier to plan around and could be lower priority to fix.
Disclaimers: Please note the DF context in the title. I do understand that in statics and PF you will want to control for zero to one dancers per group, but DF offers no such ability. This makes DF content such as expert roulette, 24-man raids, and normal modes more adversarial than they need to be when multiple dancers are grouped together. While I understand this is not challenging content, it can turn what should be a comfortable activity into something frustrating if one cares to play the job well in all contexts and is confronted with fellow dancers who have no care for coordinating a dance order.