I looked at magic DPS role skills and there're barely any. I don't know, lots seems reduced in terms of skill numbers and usage. I get that it could be a wise thing in some ways, like taking out redundant skills but it just makes combat feel even less interactive.Well they are keeping the total number of buttons about the same now with each expansion, but spread across 10 more levels than the previous xpac so it may feel like there's not much available at the lower end of the level range.
Paladin specifically only got more interesting offensively due to adding Atonement and Confiteor. The only thing that got dumbed down is tank role in general not needing to switch stances to manage dps and enmity.
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