Quote Originally Posted by Mahrze View Post
They at least have a skill that lets them hit from a distance *looks at MNK's kit never having anything of the sort*
You effectively do though. Meditation. It makes no difference whether you hit the enemy with that 123.3 ppgcd, or a relative 172.67 ppgcd, now or later when back in range of the boss.

Sure, Chakra can cap, but Dragoon likewise has only 1 GCD in 10 where it's not a damage loss to use Piercing Talon at all over a single GCD of downtime. At least Meditation doesn't break combos.

Heck, Meditation was by far and away the best ranged skill among melee back in Heavensward, before TFC faced relative nerfs to make room for Deep Meditation alongside the much-increased threat of resource-capping.

It's a far less a "Monk doesn't have a Ranged skill" problem (it does, and it was the highest relative ppGCD of them despite not even breaking combos, though now SAM takes that mantle). It's a matter of Monk having a poorly thought-out gauge and all other ranged skills among melee needing a serious rework.