I really would like link to some old post with people screaming about dungeon stuff being hard.Many of the people who populated this forum in its early days, some who still do. The reason these forums gained their reputation. Square did want dungeons to be challenging, and the playerbase got vocal about it to the point that they opted to keep dungeons easy. Mogstation and their penchant for producing so much content for it came later.
It however can also be due to the fact, that they were doing these dungeons on MUCH lower itemlevel than you are entering it with today.


Every time they introduce anything even remotely difficult the forum explodes with people calling for a nerf. Often when the instance isnt even actually difficult too. From the last couple years i remember people raging about Shinryu(end of 4.0, not the extreme), every solo Zenos instance, Tsuko normal, the "Little Sun" instance with Y'shtola(both halves), the estinien solo instance, the alphy solo instance, the final boss in the burn, final steps of faith, titania normal, the solo thancred instance(both for length and difficulty), both ranjit fights, gimlit dark(mostly the last boss), every alliance raid since void ark, the solo instance with lakshmi, the solo instance with tataru and soroban... and im sure im forgetting a few. And those are mostly(RIP TG Cid) fights that never got nerfed. Amdapor, steps of faith, and i think pharos? all actually were made easier to appease the whiners.
Last edited by Frizze; 03-30-2020 at 05:06 PM.
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