My friend just told me I forgot to mention that it's mainly an issue at savage where everyone gets to need all the items. So the frustrating part is that some people that do almost nothing run off with the drops while the people that do the most get nothing over and over. RNG or not.. this should be adressed as it discourages players to stick around. The freeloaders/selfish people will ofcourse love this system as it gives them an edge to get something they haven't earned... but I doubt SE is aiming to please only those.

And I realize barely anyone will still want to play if they knew they were no longer able to optain more items. But giving a % boost to those that haven't gotten it yet that week would be a sollution for end game content, and ontop of that... its fair and just.