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  1. #1
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    Also WAR has this skill called Raw Intuition, admittedly it is not as strong as Nascent Flash, which is a design flaw, but to disregard RI out right is a bad way to attempt to counter my point.
    Raw Intuition and Nascent Flash sharing a cooldown while MTing has the effect that one of them has a greater benefit, given the right situation. That is not a design flaw, that is clever design because your choice is no longer binary but rather depending on other factors of your kit, such as "do I have a combo ender / gauge spenders / infuriate when using this" or "will mitigating two auto attacks / a buster outweigh the healing benefit of NF through damage mitigated".
    (3)

  2. #2
    Player
    aodhan_ofinnegain's Avatar
    Join Date
    Nov 2017
    Posts
    545
    Character
    Aodhan O'finnegain
    World
    Zodiark
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Reinhardt_Azureheim View Post
    Raw Intuition and Nascent Flash sharing a cooldown while MTing has the effect that one of them has a greater benefit, given the right situation. That is not a design flaw, that is clever design because your choice is no longer binary but rather depending on other factors of your kit, such as "do I have a combo ender / gauge spenders / infuriate when using this" or "will mitigating two auto attacks / a buster outweigh the healing benefit of NF through damage mitigated".
    Let's not kid ourselves here, most WARs pick NF over RI 90% of the time, and then a handful cry when they have to target someone. Honestly I think having a target requirement is a fair balancing check on the power of the skill. Sharing a recast with RI is kinda weak as a limitation on the skill. Honestly, I'm more for leave it as it is, it doesn't need adjusting of any kind.

    WAR already has free self heal from Equilibrium, while also gets healed from Thrill of Battle (plus Convalescence for both GCD and oGCD healing), and gains healing passively from Storm's Path. So WAR is not as broken AF compared to HW and SB in self healing, it's still got the most free healing without sacrificing DPS or resource.

    Personally, I think WAR doesn't need anymore free healing without any strings attached, but have restrictions on further self-healing moving forward.
    (2)
    Last edited by aodhan_ofinnegain; 03-27-2020 at 12:36 PM.

  3. #3
    Player
    Reinhardt_Azureheim's Avatar
    Join Date
    Oct 2017
    Posts
    2,697
    Character
    Reinhardt Azureheim
    World
    Alpha
    Main Class
    Dark Knight Lv 100
    Quote Originally Posted by aodhan_ofinnegain View Post
    Let's not kid ourselves here, most WARs pick NF over RI 90% of the time, and then a handful cry when they have to target someone. Honestly I think having a target requirement is a fair balancing check on the power of the skill. Sharing a recast with RI is kinda weak as a limitation on the skill. Honestly, I'm more for leave it as it is, it doesn't need adjusting of any kind.

    WAR already has free self heal from Equilibrium, while also gets healed from Thrill of Battle (plus Convalescence for both GCD and oGCD healing), and gains healing passively from Storm's Path. So WAR is not as broken AF compared to HW and SB in self healing, it's still got the most free healing without sacrificing DPS or resource.

    Personally, I think WAR doesn't need anymore free healing without any strings attached, but have restrictions on further self-healing moving forward.
    What this effectively would change is allowing WARs who are MT / current tank (i.e. where 90% of the time there is no benefit to apply to anyone else) to use Nascent Flash without requiring a macro for swift use or without having to learn hot-swapping targets to use it. This would only make the input easier, the actual use would be identical as before.
    Let it be clear that you are trying to deny Quality of Life for input with a pathetic appeal to balance Nascent Flash when it doesn't affect the power at all and the exact same QoL has already been given to DRG's Dragon Sight.
    (4)