Trust me, OP. WoW is even worse.....( WoW = World of Warcraft)
FFXIV cash shop is on the light side compared to them.
Trust me, OP. WoW is even worse.....( WoW = World of Warcraft)
FFXIV cash shop is on the light side compared to them.
One of my friends pointed out something important: we're basically getting less content that comes with our sub for the same price. Not only are they really pushing adding more stuff to the cash shop (which basically means less stuff for us), but we're now getting one less dungeon per patch (for DoL/H stuff but that really shouldn't affect what we're getting), the collectors' edition of expansions don't come with as many perks/freebies as they did with (say) ARR, they didn't give us a healing class as we really needed one, Hrothgar & Viera are a total hot mess and despite making new gear (e.g. helmets and hair) they're not making them suitable for either race and they're gender locked, they're prioritising making shit for cash shop instead of working on instead of prioritising things that both need to be addressed (e.g. talking to the playerbase so we know what's going on with things like the healing classes, the races) and fixed.
We already pay approximately $180 USD a year (+60 or more every two years) assuming we sub every month and there are hundreds of thousands if not millions of players. Stop milking us like a massive barn of cash cows. This isn't a F2P game, so much items should not be locked behind a cash shop like a F2P game and the amount of content we get "for free" should not be dwindling. NEWSFLASH, IT'S NOT FREE. WE PAY EVERY MONTH. Patches come out every 3-4 months. Accumulatively, we pay approximately $45-$60 every patch release ($15*3=$45, $15*4=$60) for the new content they give us; that's the price of a whole new game. We don't usually get enough content to be worth the same price of an entirely new game. Therefore, the items and content we receive should not be dwindling as it is. Items should not be locked behind a cashshop (at least not as many as there currently are and will eventually grow to be.). There is a level of expectation of what a subbed MMO should provide with its content for paying customers VS a F2P game.
If SE wants to focus more on cash shop, make the game F2P. If not, then stop prioritising cash shop items that can't otherwise be obtained within the game. (But better yet, stop wasting resources by making more stuff for Mogstation and start working on things that need fixing, please.)
Sorry for being an ass, but I'm still pretty burnt on all the crap that's happened with Shadowbringers. Story aside (and the new DoH/L stuff is cool), it was easily the worst expansion release they've had so far in terms of classes and races and so on. I would take Raubahn EX over this fiasco. It just feels disrespectful. SE feels like they are being disrespected (and they are, to be fair), but they're also disrespecting us - their consumers. Without them, the game wouldn't exist. But without us, they wouldn't even have the funds to continue this game. We're codependent on each other, so we should be more respectful towards each other. As far as I'm concerned, they're acting like they're very entitled to our money and they're not. We choose to fund them. For our funding, they provide us with the game. It's like a patreon thing. One does not subscribe to his/her/their favourite youtuber or artist expecting to not benefit from it. One expects to benefit and their money be compensated in some way. If one is no longer benefiting, one unsubscribes. It's that simple. If a creator makes their memberbase unhappy, well... There goes a possible paycheck. What I'm trying to say is... It's good and fair to get paid for (it is their job), but they're not entitled to it as they've been acting and I'm finding this money grubbing attitude to be very tasteless and disrespectful.
Edit/PS: I don't blame the dev team. I blame their director/producer and their company itself because this largely seems like bad management/directing to me.
Last edited by MOZZYSTAR; 04-05-2020 at 04:13 AM.
I won't be coming back to FFXIV's forums. The forum vibe is way too venomous and brings out the worst in me. I don't like who I am on the forums, so it's best to distance myself.
I wouldn't say there's anything greedy about FFXIV's store just because it offers more. Outside of single character minions and mounts, the things that are sold in both stores tend to be cheaper in FFXIV, especially game service.
Selling new items several times a year, some of which are expected as past seasonal rewards, is not SE prioritizing/focusing on the cash shop.
I doubt the Mog Station has any negative impact on SE seemingly not working on fixing what you think needs fixing.(But better yet, stop wasting resources by making more stuff for Mogstation and start working on things that need fixing, please.)
Player
The team that adds items to the MogStation is a separate team from the Dev team that works on the games. Their sole job is to create items for the shop. It is not like the Devs are dropping everything they are doing and going to work on the MogStation items since again it is a separate team.
The MogStation came about because FFXIV needed server upgrades badly and SE didn't see the need for it (despite what some think all the money from our sub and revenue that comes in from the purchase of expansions etc doesn't all go back to FFXIV. It goes to SE and SE gives FFXIV a budget to work with and it isn't a large budget.) So the FFXIV team had to come up with a side hustle to help bring in more money to the team and the MogStation came to be (all the money that comes in goes to the FFXIV and not SE)
Yes we are getting one dungeon less right now, but lets look at what we are getting instead. Crafting and Gathering overhaul, which was needed and I am sure it didn't take a few hours or days to knock out. It took some time and resources. We have the Restoration which again didn't take just a few days to knock out. It is a pretty sizable project and took some time and resources and most people are speculating will lead to a new housing district. We are also getting Crafting and Gathering relics, which is pretty cool and I can't wait. Again I am sure that didn't take just a few days but took some time and resources. We got Ocean Fishing as well, again I am sure that took some time and resources to make. We also got some QoL changes.
We still have three beast tribes, we still have all the savage content, we still had an Ultimate released. We are getting relics with the upcoming patch, we still have EX trials coming out, we still have dungeons that come out, yes we are shorted a dungeon but again it is not like that was taken away and nothing else added in, because I listed above what we got instead. So what other content did we get shorted? I am not sure but if you know then let me know. Not trying to sound like a jerk I really am not sure what content we got shorted on, other than the one dungeon a patch.
As far as the two new races, I am sure they are working on the helms and hairstyles, and they may stay quiet on that till they have a large enough of helms etc that work before they say anything and push it out in a big batch in one of the patches. I don't know, we can only speculate about that, but I have a hard time thinking that they just aren't working on it, I am sure they are.
The bigger problem with WoW's cash shop is that the economy is directly tied to it through tokens- so basically the in game economy in WoW is dominated by RMT. In most MMOs, you can also put store items up on the AH, and in pretty much every mmo, WoW included, there's a considerable amount of RNG crates- WoW having its TCG where some items have been known to sell for thousands. At least when you go on the FFXIV shop, you know the exact price of every item, and I think this is the only MMO which that is the case.
Now, it is true if you solely look at cosmetics, that WoW's cash shop is quite small. But I guarantee WoW players aren't counting all the other very expensive services such as race/class/server/faction changes, many of which have made Blizz excessive amounts of money due solely to Blizz's own glaring ineptitude at running their servers.
Prime example now being Classic WoW, where Blizz intentionally ruined server balance on multiple servers, ended up with several more dead servers- and then sold tens of thousands of expensive server xfers to players that basically would not be able to find groups to do content otherwise. I think in that case context is needed- I don't believe FFXIV is particularly heavy on 'if you do not spend extra money, you simply will not be able to enjoy the game', while WoW very much is and generally Blizz's business model is to mess things up themselves and then have players pay them more money for it.
That's as someone who is playing classic and has been playing WoW since mid Vanilla. I think two things often happen- Blizz gets a pass for their predatory practices, and most players ignore that Blizz doesn't need to rake money in from cosmetic sales since they're doing so from service and tokens which are basically gold selling.
Would people rather have FFXIV become like every mmo and sell RNG crates where all cosmetics are, removing pets/outfits/mounts, etc... from the game itself and instead giving you low chances to get anything that generally have you pay 100-200 bucks for a single item you want. As well, have FFXIV sell us gil, while naturally doing the thing that all in game currency sellers do in ramping up in game RNG elements to extreme levels and including complicated and massively time consuming grinds for just about everything to ensure people need to spend a lot of real life money on that gil?
Not to defend Blizz/activison. But remember this dev team/company intentionally took lots of money from players and intentionally sabotaged server stability with their greed. They put server locks on then allowed players to bypass them with a paid fee almost destroying aether with balmung and gilgamesh.
The other big thing is the account wide thing. At least the other guys (not sure now) never expected you to pay for each character you had or any new character you made. Then give server limitation excuse, but then again bypass that limitation with cash.
Both companies are sketchy.
Jump potions din't cause this. You had this before they were made. Can people not blame jump pots for people being bad? You ALWAYS had no dpsing healers, ice and thunder only black mages, single pulling tanks, no aoeing DPS, and jumping jacking mchs since this game was made. Jump potions didn't create this.. people being LAZY created this.
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