Your principle doesn't make sense, though.I overall agree with what you're saying here.
I've mentioned in earlier post that players likely aren't ready to pay for higher sub despite inflation, which leads me to believe Cash Shop practices will only get more significan in the future. It's this standard of 15$/month since forever that I don't think any MMO would dare to question any time soon. WoW might have had the opportunity to set a new standard but they seem to have gone the Cash Shop route.
Personally I'd gladly pay more for sub if it meant no Cash Shop at all. It's out of principle and desire for greater sense of immersion in the game and also prevent potential slippery slope (I realize slippery slope might be fallacy, but it would still put my mind more at ease knowing it's out of the question).
However it's pretty likely I'm in minority with this opinion (for now at least) and there is no solid niche game at the moment that would satisfy this principle. Thus you make a good point imo.
You don't want to be charged separately for things that you want, but are willing to be charged more for things that you may not even want.
In principle alone, I would oppose the latter and accept the former.
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