Quote Originally Posted by Halivel View Post
I was thinking that all node were server-side at start. Developed it isn't right away though, but still. Also, for first few days of playing I thought that all interaction items in quests (like getting apples from trees or such) are server-side too, so I rushed to them to collect before other would reach them. That was a thing in other MMOs I played so it was kind of a reflex out of experience I guess.
Coming from WoW where literal wars broke out over nodes on PvP server I always made a beeline for nodes as if total annihilation was around the corner and the node my only chance at survival.
Took me quite a while to notice that nodes miraculously did not despawn if someone got there first. And imagine my confusion when I saw someone standing 2m away from me, seemingly hacking into thin air.

Quote Originally Posted by Spiriel_Basanda View Post
Only thing I can think of is way back when I started really playing this game, sometime around the end of ARR and before start of HW. Having come from both FFXI and WoW, I was under the impression I wasn't supposed to actually do damage. I was used to the way the other MMO's did it. Huge, continuous spike damage would happen and MP was always tight so I wasn't supposed to waste it trying to do loldamage and risking someone got spiked to death. Cleric Stance? Clearly to help me get through the solo quest content that I have to go through. It cripples my healing, so what else would it possibly be used for?
I've accidentally locked myself into cleric while the tank got his teeth rearranged so many times, it's really emberassing. That's what you get for spamming a button you definitely should NOT spam.
With the way healer dps worked back then people were generally really understanding of healers not daring to dps or the occasional fuck ups caused by turning cleric on at the wrong moment. There was an undeniably higher risk to it then compared to now so I doubt the others were really bothered by you not daring to dps.