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  1. #1
    Player
    Valkyrie_Lenneth's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    8,037
    Character
    Lynne Asteria
    World
    Jenova
    Main Class
    Viper Lv 100
    Yeah, no.


    I don't want to waste time waiting for the ability to kick people out who are disagreeable over job situations.


    This just has more problems than the solution it provides.
    (41)

  2. #2
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Yeah, no.


    I don't want to waste time waiting for the ability to kick people out who are disagreeable over job situations.


    This just has more problems than the solution it provides.
    Something else you could do when people demand you to switch is telling people that you don't have other jobs leveled or don't have appropiate weapon in your current inventory to switch. Other than that, I can't know for sure but I don't see duty finder groups getting in such problematic situations very often, especially if it would be reportable offense to disrupt gameplay that way.

    It also almost never seemed to be a problem in WoW.
    (0)

  3. #3
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Yeah, no.


    I don't want to waste time waiting for the ability to kick people out who are disagreeable over job situations.


    This just has more problems than the solution it provides.
    Just realized you can only kick after 5 mins. Didn't take that into consideration. Could be fixed by allowing to kick someone before 5 mins if they switch their job.
    (0)

  4. #4
    Player
    Liam_Harper's Avatar
    Join Date
    Feb 2018
    Posts
    3,470
    Character
    Liam Harper
    World
    Zodiark
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Valkyrie_Lenneth View Post
    Yeah, no.


    I don't want to waste time waiting for the ability to kick people out who are disagreeable over job situations.
    It's interesting people claim FF14 has a great community, when little things like this would cause major issues because people can't behave, but caused few issues over in WoW and on many occasions was quite useful (dps switching to a tank or heal to help finish an instance).

    Same with parsers and chat in PvP and lots of other things that are actually fine in other games, where the answer here is "absolutely not, too much toxicity". FF14 must have one of the worst communities of all time if it needs to be restricted and micro-managed to such a degree.
    (5)

  5. #5
    Player
    TheMightyMollusk's Avatar
    Join Date
    May 2018
    Posts
    7,421
    Character
    Iyami Galvayra
    World
    Cactuar
    Main Class
    Red Mage Lv 100
    Quote Originally Posted by Liam_Harper View Post
    It's interesting people claim FF14 has a great community, when little things like this would cause major issues because people can't behave, but caused few issues over in WoW and on many occasions was quite useful (dps switching to a tank or heal to help finish an instance).

    Same with parsers and chat in PvP and lots of other things that are actually fine in other games, where the answer here is "absolutely not, too much toxicity". FF14 must have one of the worst communities of all time if it needs to be restricted and micro-managed to such a degree.
    Reminder that in WoW, the two opposed factions are literally not allowed to speak the same in-game language because, waaaaaay back in the original beta when the Horde's Undead race spoke Common, it was used exclusively for griefing and trolling, so they made up an excuse language called Gutterspeak for the Undead to patch the problem.
    (0)

  6. #6
    Player
    Avidria's Avatar
    Join Date
    Sep 2015
    Location
    Gridania
    Posts
    1,724
    Character
    Avi Taro
    World
    Behemoth
    Main Class
    Bard Lv 100
    Quote Originally Posted by TheMightyMollusk View Post
    Reminder that in WoW, the two opposed factions are literally not allowed to speak the same in-game language because, waaaaaay back in the original beta when the Horde's Undead race spoke Common, it was used exclusively for griefing and trolling, so they made up an excuse language called Gutterspeak for the Undead to patch the problem.
    I mean, people still found ways around that limit to troll, grief and... Rp sometimes actually, I think? Was usually more funny than anything but yeah. Mostly trolly.

    Then again, I'm pretty sure Void Elves can still speak Thalassian. Not sure what the results of that have been, but definitely interesting to do on Blizzard's part.

    PvP communities in general seem to be a more polarized mix of mostly chill cool people, and RAHHHHH SLAUGHTER THE ENEMY FACTION SCUM, and "lul these lowbies can't finish their quests cause I killed all the NPCs >:3" type people in my experience. Maybe just the extremes stand out more in that kind of competitive environment, I dunno lol
    (0)
    Last edited by Avidria; 03-27-2020 at 08:32 PM.
    "Run when you have to, fight when you must, rest when you can." - Elyas Machera, The Wheel of Time

  7. #7
    Player
    SamRF's Avatar
    Join Date
    Aug 2018
    Posts
    767
    Character
    Kiro Isamu
    World
    Zodiark
    Main Class
    Marauder Lv 88
    Quote Originally Posted by Liam_Harper View Post
    It's interesting people claim FF14 has a great community, when little things like this would cause major issues because people can't behave, but caused few issues over in WoW and on many occasions was quite useful (dps switching to a tank or heal to help finish an instance).

    Same with parsers and chat in PvP and lots of other things that are actually fine in other games, where the answer here is "absolutely not, too much toxicity". FF14 must have one of the worst communities of all time if it needs to be restricted and micro-managed to such a degree.
    Certainly seems to be the most sensitive community.

    Even if job switching feature does provide problems, part of the charm for MMOs imo or any online games for that matter is dealing with such problems. Having everything too streamlined and managed by the game kills immersion and sense of freedom imo aswell as any meaningful online interaction in PUG content. There should of course be a balance between freedom in player cooperation and streamlining to avoid conflicts and have a viable system, but this game is stream lining too much imo.

    Just look at dungeon design, they don't even seem to trust players enough to be able to cooperatively do anything more complex than progress through a single hallway. It's unjustified mistrust imo since Haukke Mannor and Wanderer's Palace seem to be done just fine with PUGs.
    (0)