Right now, some people are asking for minimum item level restriction for queuing. They want more restriction, not less, due to duty finder manipulation. I think one reason not to have this is because it's one more way to manipulate the duty finder.
Right now, some people are asking for minimum item level restriction for queuing. They want more restriction, not less, due to duty finder manipulation. I think one reason not to have this is because it's one more way to manipulate the duty finder.
Make the bonus scale on itemlevel milestones, based on the ilvl requirement of the last dungeon of older expansions, (90, 230, 360) and 440 for Shadowbringers.
Also, I wouldn't mind harsher penalties on dropping out in a dungeon on start, up to straight locking you out for performing another queue for it for the rest of the day.
So if i lose internet for an hour I can't play an entire day right? Chances of this being implemented are next to nil.
I said up to a possible lockout for a day.
Can't just queue up and then say no when you get a role you rather not want to play, even if tanks and healers are the usual first on this.
Neither aren't they silly enough to accommodate all those half-arsed requests here that seemingly pop up in GD just because the players have too much time on their hands and have issues with everything.
I don't know... I get the idea around here that most people have like 30min-1hr to play a day, which frankly is bad, because this game is too much of a time sink even for folks like me that can play 5hrs a day.
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